The back matter for this issue discusses the history of Mega-City Two, which I only briefly read. Writer Douglas Wolk has a nice structure for the issue–he drops the reader into Mega-City Two, with Judge Dredd as the anchor, and goes crazy. It’s a strange, Hollywood-influenced, happy place. Think the future in Wall-E, only a little more active.
Of course, no reader wants to see such a lame future and having Dredd around to kick things up is awesome. After almost half the issue of Dredd dealing with the dumb, extremely lax laws, Wolk gives the reader the backstory. He’s there on a secret mission, he’s supposed to like the chief judge; a quick recap then back to the story.
Ulises Farinas art is so-so. He does well on the Mega-City Two scenery, not so good on the figures.
Still, pretty good stuff.
B
CREDITS
West Coast Swing; writer, Douglas Wolk; artist, Ulises Farinas; colorist, Ryan Hill; letterer, Tom B. Long; editor, Denton J. Tipton; publisher, IDW Publishing.
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