Running about an hour, The Most Dangerous Game shouldn’t be boring. But it somehow manages. Worse, the boring stuff comes at the end; directors Schoedsack and Pichel drag out the conclusion with a false ending or two.
The film doesn’t have much to recommend it. That laborious ending wipes short runtime off the board, leaving nothing but good sets, Henry W. Gerrard’s photography and Leslie Banks’s glorious scene-chewing performance as the bad guy. James Ashmore Creelman’s script occasionally has good dialogue, most of it goes to Banks. Unfortunately, Creelman’s script doesn’t have a good story.
Still, the script isn’t Game‘s problem. Simply, Directors Schoedsack and Pichel do a rather bad job. They rely heavily on second person close-ups–the actors are performing for the viewer, showing exaggerated emotion; it’s a terrible choice. Joel McCrea seems silly in the lead and Fay Wray is often just plain bad. She has a couple good moments, early on, but they’re amid some atrocious ones.
The hunt–if you don’t know what kind of animal is “the most dangerous game,” I won’t spoil it (though you should)–starts up over halfway into the film. Here Schoedsack and Pichel present a really boring chase sequence through the magnificent jungle sets. Their action is two dimensional. They also never establish their setting, which would have made the action play better… and give Game more weight.
Robert Armstrong is hilarious, but he isn’t not enough to save the picture.
And Max Steiner’s score is dreadful.
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