Moana takes a while to find its stride. Directors Clements and Musker and Hall and Williams aren’t at ease until the movie’s on the water. The film starts on a Polynesian island, with a young chief-in-training (Auli’i Cravalho) secretly longing not to be stuck on the island paradise, but out exploring the ocean. Grandmother Rachel House encourages her, dad Temuera Morrison does not, she’s got an adorable pet pig and dimwit chicken as sidekicks… it’s cute, but it’s pretty shallow.
Once the movie gets out to water, however, everything changes. Cravalho isn’t reacting to House or Morrison, the performance all of a sudden has energy and personality. Until that point, it’s been entirely unclear how the story is going to work. Every time it seems like it’s going to be a quest story, Morrison steps in and shuts it down for a few more minutes. The first act of Moana is overlong.
Back to the water. The computer generation animation in Moana has these distinct thick edges for the characters. Again, cute enough, brings in some extra personality, whatever. No, not whatever, because once the characters are on the water, it’s all about how the CG light hits their CG angles to make CG shadows. Moana is shockingly beautiful. And the directors know it. They compose for it. The film gets away with a lot because of that lightning and the composition.
But it’s strongest assets are leads Cravalho and Dwayne Johnson. Johnson’s really, really good, giving a personable, but measured performance. His character–a selfish, disgraced demigod who Cravalho offers a chance at redemption–has a fairly predictable arc so there shouldn’t surprises and there aren’t in the narrative sense, just in how Johnson and Cravalho interact. Johnson’s got an askew distance in his performance, fully supporting Cravalho while still doing rote predicable incorrigible sidekick. It’s a surprisingly good performance, especially since it starts before the directors have shown they can excel at anything. They haven’t proven themselves at sea yet.
Jared Bush’s script is mediocre but fine for the first act. Too long, like I said before… way too long. Then there’s action and conflict and character development and excitement. There’s action, conflict, and character development in the first act, there’s just no excitement.
Land has lectures, ground situation, ground situation songs, and sadness. Ocean has excitement and exciting action. No more lectures, just funny and sometimes touching arguments. Good slapstick. Giant crabs doing Bowie impressions (Jemaine Clement is awesome). Sentient–and evil–coconuts roaming the high seas under the pirate flag. A lava beast. Oh, and a ghost. That’s a particularly gorgeous night sequence, because the light from the ghost–it’s a good ghost–provides the lightning for the figures’ angles.
Moana’s a thoughtful, gorgeous, amiably complex picture. The directors do well, the script does well, the computer animation’s breathtaking. Cravalho, Johnson, and House are all wonderful. It’s a lovely film.
Directed by Don Hall, Chris Williams, Ron Clements, and John Musker; screenplay by Jared Bush, based on a story by Clements, Musker, Williams, Hall, Pamela Ribon, Aaron Kandell, and Jordan Kandell; edited by Jeff Draheim; music by Mark Mancina; production designer, Ian Gooding; produced by Osnat Shurer; released by Walt Disney Pictures.
Starring Auli’i Cravalho (Moana), Dwayne Johnson (Maui), Rachel House (Gramma Tala), Temuera Morrison (Chief Tui), Nicole Scherzinger (Sina), and Jemaine Clement (Tamatoa).