Barbarella (2017) #4

B4

Barbarella #4 is a done-in-one and the best issue of the book so far. Like, wow, best issue. Carey runs a very tight narrative–Barbarella (and Vix, her fox who repeats words but isn’t sentient, unfortuantely) is traveling as a passenger on a “planet moving” ship. Not many other passengers, just a sexy blue empath dude who can projection feelings as well as read them. So they go to bed.

Unfortunately, the planets (there are five the ship’s dragging) start shaking and it means trouble.

In a normal book, here’d be your cliffhanger. Carey and new artist Jorge Fornés don’t stop there. They don’t even stop at the big reveal. They go all the way until the end of the trip. I kept waiting for it to cut off and it never does. It just keeps getting better and better.

Carey’s keeping some distance on Barbarella’s character development. The narrative follows her around as she encounters these aliens and those aliens and this adventure or that one and it’s always from her outward perspective. At least in this issue.

But there’s character development work going on. Carey’s writing on this book is real strong.

And Fornés art is great. His style is different than what the book had before. He’s got nice thick (digital) lines. Realism, but still personality. Especially during the action scenes.

So Barbarella. It’s still good, possibly now awesome. Fingers crossed Carey’s got enough ideas.

Barbarella #4 (March 2018)

Barbarella #4Barbarella #4 is a done-in-one and the best issue of the book so far. Like, wow, best issue. Carey runs a very tight narrative–Barbarella (and Vix, her fox who repeats words but isn’t sentient, unfortuantely) is traveling as a passenger on a “planet moving” ship. Not many other passengers, just a sexy blue empath dude who can projection feelings as well as read them. So they go to bed.

Unfortunately, the planets (there are five the ship’s dragging) start shaking and it means trouble.

In a normal book, here’d be your cliffhanger. Carey and new artist Jorge Fornés don’t stop there. They don’t even stop at the big reveal. They go all the way until the end of the trip. I kept waiting for it to cut off and it never does. It just keeps getting better and better.

Carey’s keeping some distance on Barbarella’s character development. The narrative follows her around as she encounters these aliens and those aliens and this adventure or that one and it’s always from her outward perspective. At least in this issue.

But there’s character development work going on. Carey’s writing on this book is real strong.

And Fornés art is great. His style is different than what the book had before. He’s got nice thick (digital) lines. Realism, but still personality. Especially during the action scenes.

So Barbarella. It’s still good, possibly now awesome. Fingers crossed Carey’s got enough ideas.

CREDITS

Pest Control: Fire and Sword; writer, Mike Carey; artist, Jorge Fornés; colorist, Celeste Woods; letterer, Crank!; consulting editor, Jean-Marc Lofficier; publisher, Dynamite Entertainment.

The Highest House (2018) #1

Hh1

Mike Carey and Peter Gross find a beautiful pace for the first issue of The Highest House. The issue’s full, but never too full–Gross’s pages sometimes have twelve panels, sometimes three, usually eight to ten. A lot of panels, a lot of story. And a lot of exposition.

In some medieval maybe fantasy world, a woman sells her son, Moth, into slavery. He’s off to Highest House, which he doesn’t know much (if anything) about. The guy who buys the slaves is an agent, not royalty. And he might he some kind of wizard (or hypnotist). He bonds with Moth because Moth’s got some perception abilities. Maybe. It’s unclear what they are or even might be.

So there’s the rural village, the trip to the city (with breaks), then the city itself. The palace. It just looks like a city. Anyway. Moth finds himself a roof repairer. He learns all about the tools, in this speedy, thorough page from Gross and Carey. There eighteen panels on the page and lots of text. Because it’s a full book.

Gross’s lines are a little looser than I remember, but he’s got gorgeous composition. And the loose lines usually make the characters emote better.

Carey’s writing is good. It’s interesting, it’s engaging, it’s not too complicated. Lots of panels, lots of text–Highest House could easily overwhelm. Carey doesn’t let it, even when it seems like it may. It’s that pacing. Beauty pacing.

Highest House is off to a strong start.

The Highest House #1 (February 2018)

Mike Carey and Peter Gross find a beautiful pace for the first issue of The Highest House. The issue’s full, but never too full–Gross’s pages sometimes have twelve panels, sometimes three, usually eight to ten. A lot of panels, a lot of story. And a lot of exposition.

In some medieval maybe fantasy world, a woman sells her son, Moth, into slavery. He’s off to Highest House, which he doesn’t know much (if anything) about. The guy who buys the slaves is an agent, not royalty. And he might he some kind of wizard (or hypnotist). He bonds with Moth because Moth’s got some perception abilities. Maybe. It’s unclear what they are or even might be.

So there’s the rural village, the trip to the city (with breaks), then the city itself. The palace. It just looks like a city. Anyway. Moth finds himself a roof repairer. He learns all about the tools, in this speedy, thorough page from Gross and Carey. There eighteen panels on the page and lots of text. Because it’s a full book.

Gross’s lines are a little looser than I remember, but he’s got gorgeous composition. And the loose lines usually make the characters emote better.

Carey’s writing is good. It’s interesting, it’s engaging, it’s not too complicated. Lots of panels, lots of text–Highest House could easily overwhelm. Carey doesn’t let it, even when it seems like it may. It’s that pacing. Beauty pacing.

Highest House is off to a strong start.

CREDITS

Obsidian’s Bargain, Part 1; writer, Mike Carey; artist and letterer, Peter Gross; colorist, Fabien Alquier; editor, Denton J. Tipton; publisher, IDW Publishing.

Barbarella (2017) #3

B3

Carey and Yarar finish the first Barbarella story just right. Barbarella gets half the issue; she’s recovering from the cliffhanger and trying to figure out how to stop the foreign agents from killing all the religious nutjobs’ babies. The other half of the issue is the foreign agents as they execute their plan.

Their scenes create the tension. Barbarella’s scenes create the fun. Starting with her little space Chihuahua. Then she gets a surprise sidekick. Carey has a lot of fun with both.

The Barbarella scenes should nullify the tension–since she’s never deterred or worried–but they don’t. Carey paces the various reveals well and Yarar’s wacky art matches them perfectly. Yarar’s always got a lot of detail, whether it’s in movement or background; it keeps Barbarella distinct without ever slowing the book down. In fact, because of Yarar’s panel transitions, the distinctiveness usually helps the momentum.

And the wrap-up is good. Carey gives the characters time.

Barbarella keeps impressing.

Barbarella #3 (February 2018)

Barbarella #3Carey and Yarar finish the first Barbarella story just right. Barbarella gets half the issue; she’s recovering from the cliffhanger and trying to figure out how to stop the foreign agents from killing all the religious nutjobs’ babies. The other half of the issue is the foreign agents as they execute their plan.

Their scenes create the tension. Barbarella’s scenes create the fun. Starting with her little space Chihuahua. Then she gets a surprise sidekick. Carey has a lot of fun with both.

The Barbarella scenes should nullify the tension–since she’s never deterred or worried–but they don’t. Carey paces the various reveals well and Yarar’s wacky art matches them perfectly. Yarar’s always got a lot of detail, whether it’s in movement or background; it keeps Barbarella distinct without ever slowing the book down. In fact, because of Yarar’s panel transitions, the distinctiveness usually helps the momentum.

And the wrap-up is good. Carey gives the characters time.

Barbarella keeps impressing.

CREDITS

Red Hot Gospel, Part Three: Fire and Sword; writer, Mike Carey; artist, Kenan Yarar; colorist, Mohan; letterer, Crank!; consulting editor, Jean-Marc Lofficier; publisher, IDW Publishing.

Barbarella (2017) #2

B2

This issue of Barbarella is a smooth read. Carey has Barbarella’s newfound, partially cyborg sidekick narrating at the start. It’s kind of nice–a chill reflection on Barbarella. Some exposition. Implications of genetic improvements and whatnot. The narration is calm against the thrilling action.

The book’s only on its second issue, so it’s hard to say what’s the norm. Yarar’s art is phenomenal, blending genres–sci-fi and witch trials; Barbarella is constantly in motion. Carey and Yarar occasionally are maintaining the momentum on their own, but it never slows down. Even when Carey does an aside with a robot terrorist, formerly a robot veternarian.

Barbarella gets a little character work, even though she’s mostly the subject here. Carey keeps a lot of narrative distance. It gives Yarar space to fill in with art, but it also keeps the characters surprising.

The cliffhanger’s a cheat, but its lead-up is well-written and the art is beautifully paced. So Barbarella. Still excellent. How.

Barbarella #2 (January 2018)

Barbarella #2This issue of Barbarella is a smooth read. Carey has Barbarella’s newfound, partially cyborg sidekick narrating at the start. It’s kind of nice–a chill reflection on Barbarella. Some exposition. Implications of genetic improvements and whatnot. The narration is calm against the thrilling action.

The book’s only on its second issue, so it’s hard to say what’s the norm. Yarar’s art is phenomenal, blending genres–sci-fi and witch trials; Barbarella is constantly in motion. Carey and Yarar occasionally are maintaining the momentum on their own, but it never slows down. Even when Carey does an aside with a robot terrorist, formerly a robot veternarian.

Barbarella gets a little character work, even though she’s mostly the subject here. Carey keeps a lot of narrative distance. It gives Yarar space to fill in with art, but it also keeps the characters surprising.

The cliffhanger’s a cheat, but its lead-up is well-written and the art is beautifully paced. So Barbarella. Still excellent. How.

CREDITS

Red Hot Gospel, Part Two: The Fall From Grace; writer, Mike Carey; artist, Kenan Yarar; colorist, Mohan; letterer, Crank!; consulting editor, Jean-Marc Lofficier; publisher, IDW Publishing.

Barbarella (2017) #1

B1

No doubt I’m going to regret it, but I’m excited about Barbarella. There’s whatever baggage comes with having an old white guy (Mike Carey) write a bisexual future woman and it’s definitely there. Carey doesn’t have any conversations, he just acknowledges conversations to be had. Only without ever promising they’ll be had. Again, I’m going to regret being excited about this book.

Because the rest of it is Carey doing crazy sci-fi. Not super crazy sci-fi, not like with dragons and angels and whatnot, but futuristic cyberpunk meets intergalactic travel stuff. There’s a lot of action, there’s a lot of sublime plotting, there’s a lot of great art.

Kenan Yarar implies a lot more detail than he actually draws. He’s got a rough style and a great sense of movement. It’s important because eventually Carey starts doing summary and Yarar is able to fill those montage panels with a nature momentum.

It makes for a compelling read. I’m looking forward to the next issue, which is kind of embarrassing because Barbarella is kind of a cop-out. It’s an excellently executed comic, but it’s aimed at the broadest audience Dynamite can get away with on a book with nudity and sex.

And Yarar’s rough and immediate style actually give Barbarella all its grit.

Honestly, it feels like a Dark Horse comic from the mid-nineties.

One I’m hesitantly onboard with, because I can’t believe Dynamite is intentionally doing this book this (good) way.

Barbarella 1 (December 2017)

Barbarella #1No doubt I’m going to regret it, but I’m excited about Barbarella. There’s whatever baggage comes with having an old white guy (Mike Carey) write a bisexual future woman and it’s definitely there. Carey doesn’t have any conversations, he just acknowledges conversations to be had. Only without ever promising they’ll be had. Again, I’m going to regret being excited about this book.

Because the rest of it is Carey doing crazy sci-fi. Not super crazy sci-fi, not like with dragons and angels and whatnot, but futuristic cyberpunk meets intergalactic travel stuff. There’s a lot of action, there’s a lot of sublime plotting, there’s a lot of great art.

Kenan Yarar implies a lot more detail than he actually draws. He’s got a rough style and a great sense of movement. It’s important because eventually Carey starts doing summary and Yarar is able to fill those montage panels with a nature momentum.

It makes for a compelling read. I’m looking forward to the next issue, which is kind of embarrassing because Barbarella is kind of a cop-out. It’s an excellently executed comic, but it’s aimed at the broadest audience Dynamite can get away with on a book with nudity and sex.

And Yarar’s rough and immediate style actually give Barbarella all its grit.

Honestly, it feels like a Dark Horse comic from the mid-nineties.

One I’m hesitantly onboard with, because I can’t believe Dynamite is intentionally doing this book this (good) way.

CREDITS

Red Hot Gospel, Part One: The Spoils of War; writer, Mike Carey; artist, Kenan Yarar; colorist, Mohan; letterer, Crank!; consulting editor, Jean-Marc Lofficier; publisher, IDW Publishing.