Dark Horse Presents (1986) #147

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I wanted to like Ragnok—not because Arcudi’s writing, but because Sook’s on the art. But it’s dark and indistinct. Lots and lots of black—very Mignola-lite. If Arcudi maybe had an interesting script, it would work. Unfortunately, the script seems to be going for something eccentric; Sook’s art doesn’t fit it. Maybe it’ll get better….

The last Ghost installment is a waste of time. Luke’s writing has gotten steadily worse as the installments went on (this time, when he tries to talk about sexism, it’s painful). Worse, Baker and Kolle’s art suffers from the script. There’s this waste of a full page panel. Still, it has a funny conclusion.

And Aliens vs. Predator finishes awful. Thompson and O’Connell’s weak art certainly doesn’t help it, but the fault is the script. Edginton goes a different route than expected—he ignores the heavy continuity and just writes a dumb story.

Dark Horse Presents (1986) #146

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I was really expecting more from Edginton here. His Aliens vs. Predator starts out as a rip of Alien—bickering crew, uncharted planet—only adding in aliens once the people land (they don’t have spacesuits either). But then it turns out to be a poorly conceived “thirty years in the future” sequel to the first Aliens vs. Predator series. Doesn’t help Thompson and O’Connell’s art is weak. Though I guess the spaceship looks all right.

Shabrken continues with enthusiasm from artists Henry and Lieber (though the scale of the events gets out of control). It’s not terrible—Hartley’s writing is solidly mediocre—it’s just pointless.

Arcudi scripts the Glack strip for Blickenstaff. Considering it’s two lines of dialogue, not sure why it needed a separate writer.

Then Ghost continues. Baker and Kolle’s art is crisp, but Luke is trying to write her as a pulp hero. It doesn’t work out.

Dark Horse Presents (1986) #49

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Geier’s art on the Homicide installment is pretty weak, but Arcudi actually comes up with an interesting case. It is, of course, unfortunate then Arcudi relies on the art for the final panel. I had to read the page three times, staring at it, before I noticed the big reveal. It’s also too bad about Arcudi’s lame dialogue.

Edginton writes a regular Downtown here. The holiday special was a lot better. It turns out the protagonist is a zombie private detective and he has all sorts of wacky adventures. The Pugh art is excellent at times, only good at others… but it can’t overcome the script. Too bad, I was looking forward to this one.

Harlequin, on the other hand, reveals itself to be completely excellent here. Csutoras makes excellent use of asides as he sets up this offbeat road trip. Gaudiano paces it well. It’s a very pleasant surprise.

Dark Horse Presents 49 (March 1991)

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Geier’s art on the Homicide installment is pretty weak, but Arcudi actually comes up with an interesting case. It is, of course, unfortunate then Arcudi relies on the art for the final panel. I had to read the page three times, staring at it, before I noticed the big reveal. It’s also too bad about Arcudi’s lame dialogue.

Edginton writes a regular Downtown here. The holiday special was a lot better. It turns out the protagonist is a zombie private detective and he has all sorts of wacky adventures. The Pugh art is excellent at times, only good at others… but it can’t overcome the script. Too bad, I was looking forward to this one.

Harlequin, on the other hand, reveals itself to be completely excellent here. Csutoras makes excellent use of asides as he sets up this offbeat road trip. Gaudiano paces it well. It’s a very pleasant surprise.

CREDITS

Homicide, Restless Sleep; story by John Arcudi; art by Earl Geier. Downtown; story by Ian Edginton; inks by Steve Pugh. Harlequin, Act II; story by Stephen Csutoras; art by Stefano Gaudiano. Edited by Randy Stradley.

Dark Horse Presents (1986) #48

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Between Gaudiano and Pugh, this issue is just an art feast.

Csutoras’s writing on the Gaudiano story, Harlequin, is decent, concerning a European living in the States, his loony acquaintances and some intrigue. Gaudiano makes the protagonist’s monologues atmospheric and the regular action somewhat continental in feel. The narrative is intentionally confusing, which may get annoying. But for now, it’s a very solid entry.

Pugh and Edginton do Downtown, which is seemingly a British reprint. It’s hard to gauge as a series, since it’s not the first installment. It’s deals a little with the fourth wall and is very funny. They open with a Santa and his gangster reindeer and it just gets stranger from then on.

Arcudi’s Homicide is back, with Geier on art. It’s bad. Arcudi’s villain is an disfigured, abused child grown up since it makes for an easy bad guy.

Plus a nice Geary one pager.

Dark Horse Presents 48 (February 1991)

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Between Gaudiano and Pugh, this issue is just an art feast.

Csutoras’s writing on the Gaudiano story, Harlequin, is decent, concerning a European living in the States, his loony acquaintances and some intrigue. Gaudiano makes the protagonist’s monologues atmospheric and the regular action somewhat continental in feel. The narrative is intentionally confusing, which may get annoying. But for now, it’s a very solid entry.

Pugh and Edginton do Downtown, which is seemingly a British reprint. It’s hard to gauge as a series, since it’s not the first installment. It’s deals a little with the fourth wall and is very funny. They open with a Santa and his gangster reindeer and it just gets stranger from then on.

Arcudi’s Homicide is back, with Geier on art. It’s bad. Arcudi’s villain is an disfigured, abused child grown up since it makes for an easy bad guy.

Plus a nice Geary one pager.

CREDITS

Harlequin, Act I; story by Stephen Csutoras; art by Stefano Gaudiano. Downtown, A Nightmare on Elf Street!; story by Ian Edginton; art by Steve Pugh. Desperate Clergy; story, art and lettering by Rick Geary. Homicide, Tick; story by John Arcudi; art by Earl Geier. Edited by Randy Stradley.

Victorian Undead (2010) #6

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Victorian Undead ends, unfortunately, with a set-up for a sequel. My problem isn’t with the prospect of another Holmes versus zombies series, it’s more to do with Edginton’s set-up itself. His grand reveals for the series are, for the most part, bad and he suggests any sequel will directly involve them.

This issue, with its action-packed conclusion, plays pretty quickly. There’s a hurried, confusing resolution to the conspiracy and a callback to the first issue, which is also hurried and confused, and then Edginton moves to the final sequence.

In some ways, it seems as though Edginton is setting up a Scarlet Traces like London for Holmes to jaunt around in–there’s futuristic (steampunk) technology here, without any explanation of its origins–and I guess it’s an interesting setting, but his Holmes and Watson are so boring… I’m rather indifferent.

I was hoping for a lot more.

Victorian Undead (2010) #5

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Umm, ok, I’m now confused and it’s all Fabbri’s fault. I can’t tell his living Doctor Moriarty from his living Colonel Moran… or whatever rank that character had reached.

And I’m upset because I was actually going to complement Fabbri for his Holmes this issue. A couple panels he took the time to age line Holmes’s face, so it didn’t look like Ashton Kutcher would be playing him in the movie adaptation.

Otherwise, the issue pretends to have some detecting but really just talks about it and moves along the zombie story. I think I’d be more partial to the comic if Holmes were less of an emphasis–if he were just a player in the story of zombies attacking late nineteenth century London instead of the ostensible principle.

There are some cool scenes with zombie attacks and so on; the conspiracy foreshadowing, however, is rather unnecessary.

But acceptable overall.

Victorian Undead 6 (June 2010)

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Victorian Undead ends, unfortunately, with a set-up for a sequel. My problem isn’t with the prospect of another Holmes versus zombies series, it’s more to do with Edginton’s set-up itself. His grand reveals for the series are, for the most part, bad and he suggests any sequel will directly involve them.

This issue, with its action-packed conclusion, plays pretty quickly. There’s a hurried, confusing resolution to the conspiracy and a callback to the first issue, which is also hurried and confused, and then Edginton moves to the final sequence.

In some ways, it seems as though Edginton is setting up a Scarlet Traces like London for Holmes to jaunt around in–there’s futuristic (steampunk) technology here, without any explanation of its origins–and I guess it’s an interesting setting, but his Holmes and Watson are so boring… I’m rather indifferent.

I was hoping for a lot more.

CREDITS

Inferno; writer, Ian Edgington; artist, Davide Fabbri; colorist, Carrie Strachan; letterer, Saida Temofonte; editors, Kristy Quinn and Ben Abernathy; publisher, Wildstorm.

Victorian Undead 5 (May 2010)

vu5.jpg
Umm, ok, I’m now confused and it’s all Fabbri’s fault. I can’t tell his living Doctor Moriarty from his living Colonel Moran… or whatever rank that character had reached.

And I’m upset because I was actually going to complement Fabbri for his Holmes this issue. A couple panels he took the time to age line Holmes’s face, so it didn’t look like Ashton Kutcher would be playing him in the movie adaptation.

Otherwise, the issue pretends to have some detecting but really just talks about it and moves along the zombie story. I think I’d be more partial to the comic if Holmes were less of an emphasis–if he were just a player in the story of zombies attacking late nineteenth century London instead of the ostensible principle.

There are some cool scenes with zombie attacks and so on; the conspiracy foreshadowing, however, is rather unnecessary.

But acceptable overall.

CREDITS

The Earth Shall Give Up Its Dead; writer, Ian Edgington; artist, Davide Fabbri; colorist, Carrie Strachan; letterer, Saida Temofonte; editors, Kristy Quinn and Ben Abernathy; publisher, Wildstorm.