Tag Archives: Cindy Pickett

Sleepwalkers (1992, Mick Garris)

Sleepwalkers is a very peculiar motion picture. Director Garris never quite composes the shot right, even though he’s really close. Maybe he needs a wider frame or just to zoom out a bit. Instead it always looks like he’s shooting for the home video pan and scan. Rodney Charters’s photography is totally fine, unless they’re trying to do an insert then he never matches and there’s only so much he can do for the CGI morphing scenes.

Sleepwalkers opens with dictionary text setting it all up–Sleepwalkers are these monsters who suck on the life force of female virgins. Cats hate them. Then the action starts. Mark Hamill in a “really? why?” cameo. Then the opening titles. And cut to small-town Indiana–but that Southern California smalltown Indiana with the mountains and all–where teenager Brian Krause is sitting around shirtless and cutting himself.

But, oh, isn’t he kind of a dish. Because it’s weird. Sleepwalkers is always weird, but it actually starts ickier than it finishes because even though the film–mostly writer Stephen King–wants to be really explicit about Krause’s love affair with mother Alice Krige because it’s sensational… and then never does anything with the attention it brings. It’s just icky, then tedious, then annoying because Krige’s performance gets worse as the film goes along.

She’s Mama Monster, which means she stays at home while Krause goes to high school and finds a target. He’s going to feed on the target, then share with Krige. Sleepwalkers is a mix of bad thriller, not great gore, weird monster-based sci-fi, and the incest thing. If Garris and King weren’t making a terrible movie, who knows, maybe they’d have created a new sub-genre. Or at least not made this godawful thing.

But it’s really interesting to see how these disjointed pieces all fight together. Ingenue Mädchen Amick starts the film with Garris trying to make her seem like a slutty virgin. She’s at work at the movie theater, listening to fifties rock on her Walkman, dancing seductively as she sweeps up popcorn. It’s weird. And a little icky but nothing compared to Krause and Krige’s sex scenes; Sleepwalkers’s icky spectrum is long. So then Amick meets Krause and he’s kind of creepy then he’s not, even though the film thinks him reading his story about him and his mom to his English class is a good scene. It’s really bad. But kicks off a “is Krause going to be redeemed” subplot, which doesn’t really matter because Sleepwalkers ends up being a monster movie for most of its run time. Like people running from monsters.

Somehow I’ve missed the part how the first act is also about Krige and Krause torturing cats. Krige’s homebound because she’s deathly afraid of cats. Maybe. It’s unclear. But it sure seems like it. For such a long movie–Sleepwalkers is a long ninety minutes, not in a good way because Garris is astoundingly uninventive–King’s script doesn’t really do character development. Even as scenes often go on way too long. Like the ones with Cindy Pickett and Lyman Ward as Amick’s parents, in a tedious “is this a Ferris Bueller reference” or isn’t it subplot. Everything in Sleepwalkers is tedious.

Some really bad acting throughout. Including the King cameo. Krige’s terrible, though it’s hard to say how much of it is her fault. Though she did take the role. So. Krause kind of has an interesting arc but his performance starts bad, gets worse, gets better, gets worse than worse.

Ward and Pickett aren’t good. Pickett’s worse but only because she’s in it more. Ron Perlman’s really bad as a state trooper. Glenn Shadix is the pervert school teacher out to blackmail Krause. He’s really bad.

Amick makes it through. She’s never good, she’s never terrible, she’s occasionally sympathetic. She’s not trying. Amidst all the trying aspects of Sleepwalkers, Amick weathers the storm. She never seems like she’s in such a bad movie. Krause and Krige always do.

Interesting music from Nicholas Pike. Not terrible. Uses Enya well, even if it does make Sleepwalkers seem like a Cat People ’84 rip-off, eight years too late. Sleepwalkers is in a hurry to get to the monster stuff and then the monster stuff isn’t even cool. They can make objects disappear and change appearance–Krige and Krause–but their reflections in the mirror are of their monster forms. The monster forms are more gross and awkward than scary. And they’re annoying, because they’re not very good. Sleepwalkers is this mish-mash of tone, narrative distance, genre–and it never lets up. Sleepwalkers consistently makes unique and bad choices through its runtime. Including the ending. And it never does anything right. Garris and King don’t pull off a single thing.

It’s the type of movie where the monster woman in her hippie disguise trying to find a virgin to feed her son and lover shoots a car and it blows up. Sleepwalkers is either accidentally ambitious or wholly incompetent. If they’d pulled it off, the film would’ve been amazing. Instead, it’s astounding. And bewildering. And frequently icky bad.

0/4ⓏⒺⓇⓄ

CREDITS

Directed by Mick Garris; written by Stephen King; director of photography, Rodney Charters; edited by O. Nicholas Brown; music by Nicholas Pike; production designer, John DeCuir Jr.; produced by Michael Grais, Mark Victor, and Nabeel Zahid; released by Columbia Pictures.

Starring Brian Krause (Charles Brady), Alice Krige (Mary Brady), Mädchen Amick (Tanya Robertson), Dan Martin (Andy Simpson), Cindy Pickett (Mrs. Robertson), Lyman Ward (Mr. Robertson), Jim Haynie (Sheriff Ira), Ron Perlman (Captain Soames), Cynthia Garris (Laurie), Monty Bane (Horace), and Glenn Shadix (Mr. Fallows).


RELATED

Advertisements

DeepStar Six (1989, Sean S. Cunningham)

DeepStar Six is a bad looking movie. There’s maybe one decent special effects moment–very limited, slightly gory–and it comes at the end, after the film has flubbed bigger effects sequences and other gore moments. Director Cunningham pretends he’s doing “Jaws at the ocean floor” for a while, though it’s never even clear if there’s one monster or multiple ones. Because it’s not a shark, it’s some prehistoric crab thing.

Except the prehistoric crab thing looks like a fifties sci-fi alien mixed with Audrey II. And really cheap. Cunningham and editor David Handman do try to hide the cheapness, but they can’t. Worse, they cut away from the monster so often, it’d be preferable for them to just embrace the cheap and have the thing onscreen. Action sequences might make more sense.

The film takes place at an experimental ocean floor Navy installation. There’s a staff of Navy personnel and civilian scientists. The scientists are Russian Elya Baskin and South African Marius Weyers. It’s not clear why the Navy’s got foreign nationals installing underwater nuclear warhead launch platforms but whatever. None of the Navy personnel wears uniforms or has ranks (other than captain Taurean Blacque) and John Krenz Reinhart Jr.’s production design harkens back to those fifties sci-fi cheapies, not state-of-the-art eighties Navy stuff.

The sets are way too big too. No one’s cramped. There’s always plenty of room, especially in the submersibles. Or Cunningham and photographer Mac Ahlberg are just shooting through walls and it’s not clear because the direction’s so bad it doesn’t matter. Cunningham does nothing good in DeepStar Six. Sometimes he composes for the eventual pan-and-scan (the film’s an utter waste of a Panavision frame), sometimes he doesn’t. In the times he doesn’t, usually because there are just too many cast members in the shot, it’s slightly better. Not the direction, the experience of watching the film. It makes a little more sense, having all those people crammed into a frame. The shots having action taking place at different distances from the camera.

It’s a terribly directed film. Anything helps.

Because the special effects sequences don’t help either. The undersea exteriors are bad. There’s a dullness to them to “hide” them not being shot underwater. Of course, any of those bad underwater special effects are nothing compared when there are shots on the water. Then the composites are just hideous. And the mattes are awful.

Maybe the only surprise–which sadly isn’t Harry Manfredini having a good score (it’s not awful and it’s better than the film deserves, but it’s not good)–so a bigger surprise, actually, is the acting. Greg Evigan gives a better performance than Miguel Ferrer. Evigan’s the enlisted man, working class submarine pilot. Ferrer’s the working class mechanic. Ferrer freaks out at everything and dooms the cast on multiple occasions. Evigan’s romancing pseudo-Ripley Nancy Everhard. She’s the first woman to go through Navy Seal training and, for whatever reason, she wants to manage annoying civilians on the ocean floor.

Matt McCoy is the other submarine pilot. Nia Peeples is a scientist. She’s more convincing than Weyers, who just plays his part like an asshole. Peeples at least has some intellectual curiosity. Unfortunately she also gets the bulk of the objectifying and an unlikely romance with McCoy.

Cindy Pickett is the doctor. By the end of the movie, she’s probably turned in the best overall performance. She’s got nothing to do at the start and a weak finish, but once the monster attacks, she’s always active.

Everhard’s occasionally likable but not good.

Ferrer’s terrible. It’s not entirely his fault–Cunningham’s got a hands-off approach to directing the actors and Ferrer’s got some really bad writing. Lewis Abernathy and Geof Miller’s script is risible.

Given the bad script and the bad direction, the cast being at all likable is an accomplishment. Especially since it’s an And Then There Were None burn through the cast. Most of them don’t even get cool monster deaths–none of them do, not even when it’s a monster death because the special effects are so bad–but usually the movie doesn’t even try. It’s a disaster movie about the least prepared undersea operation in history. They’re not prepared for any problems. It’s stupefying.

So there’s the one good effects sequence, the curiosity of the adequate against the odds performances (he, Everhard, and Pickett are all extremely earnest, which helps), and the final jump scare. That one got me, even though I was waiting for it.

With a bigger budget, a better script, a better director, a better cinematographer, a better production designer… DeepStar Six might be downright mediocre. Instead, it’s pretty bad. If Cunningham had just embraced the cheapness though–gone for the fifties sci-fi–it might have worked out close to as is.

But of course Cunningham didn’t, because he makes bad choices leading to bad movies. He sinks DeepStar Six.

0/4ⓏⒺⓇⓄ

CREDITS

Directed by Sean S. Cunningham; screenplay by Lewis Abernathy and Geof Miller, story by Abernathy; director of photography, Mac Ahlberg; edited by David Handman; music by Harry Manfredini; production designer, John Krenz Reinhart Jr.; produced by Cunningham and Patrick Markey; released by Tri-Star Pictures.

Starring Nancy Everhard (Collins), Greg Evigan (McBride), Miguel Ferrer (Snyder), Nia Peeples (Scarpelli), Matt McCoy (Richardson), Cindy Pickett (Norris), Marius Weyers (Van Gelder), Elya Baskin (Burciaga), Thom Bray (Hodges), Ronn Carroll (Osborne), and Taurean Blacque (Captain Laidlaw).


RELATED