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Tomb of Dracula (1972) #34
I’m resisting the urge to go back and figure out how many issues this day has been taking place–at least three, possibly four. Writer Marv Wolfman opens checking in on Frank Drake, who’s down in South America with some zombies after him. They’ve been after him for at least an issue, maybe two. Wolfman’s narration makes fun of Frank not being courageous, which is interesting since… we haven’t gotten anything out of him being a sap. Like, he’s not on some great character arc. He’s a jackass. It’s just never been clear Wolfman’s third-person narration thinks he’s a jackass too.Then the action goes back to London, where Dracula’s fighting with the police. Despite the editors remembering to tell readers to pick up Giant-Size Dracula and Vampire Tales, they’ll miss the cops already suspecting Dracula’s nemesis, Doctor Sun, is behind Dracula losing his powers. Later in the issue, when the vampire hunting team gets back together—partially, Frank’s still gone, and then Taj is apparently leaving the book—obnoxious Inspector Chelm isn’t aware of Doctor Sun.
It’s messy, but it’s also the first time Wolfman’s had any forward progress on the plot in ages. There’s even a somewhat interesting hook—Dracula’s scared of dying again because he’s worried he won’t return–but it’s unclear if he’s justified. It’s better if he’s not, of course, because it’d be character development. Wolfman doesn’t like character development, though, so it’ll probably end up disappointing.
But it’s well-plotted. There’s the wrap-up from last issue, the vampire hunters, but then a new character shows up—fashion designer Daphne von Wilkinson, who hates all men and promotes incompetent women because she’s an incompetent woman too (the sexism pulses). It seems she’ll be important in the near future to Tomb. It’s problematic, but it’s also energy.
Great art, as always, from Gene Colan and Tom Palmer. The Dracula action’s particularly dynamic, then Daphne’s moody scenes are also phenomenal.
It’s better than the series has been lately. Fresh plots help immensely, even if Wolfman’s still dragging out Taj and Frank’s C plots.
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History of the World: Part I (1981, Mel Brooks)
History of the World: Part I is funny about twenty percent of the time. The eighty percent of the time, it isn’t funny, it’s either because the jokes are too homophobic, sexist, racist, or punny. If you’re not laughing out loud, you’re ready to hiss.
Since twenty percent doesn’t quite qualify as a mishmash, it’s good the film’s a technical success. The matte paintings alone are an achievement, but Woody Omens’s Panavision cinematography is a delight. Writer, director, producer, and usually star Brooks does an okay job with the direction. Of course, if he doesn’t, he’s got Omens, editor John C. Howard, or composer John Morris to cover for him. But—at least as far as direction—Brooks is solid.
The film’s a pageant, starting in the Stone Age with a profoundly ahistorical 2001 sequence led by caveman Sid Caesar. Orson Welles narrates the whole movie, but never more than the caveman sequence. Welles’s outtakes are probably hilarious. Following that sequence, it’s off to the Ten Commandments and Brooks. It’s a short, funny scene, which Brooks brings back later. Despite Moses, the Last Supper, and the Spanish Inquisition, History’s pretty hands-off with religion, even though every time Brooks touches on it, the scene’s a winner.
Especially the Spanish Inquisition musical number.
But History spends the most time in Ancient Rome and the French Revolution—also note there’s no American history—which go on so long Brooks, the writer, needs rescuing. Literally.
In Ancient Rome, Brooks is a stand-up philosopher who gets a gig at Caesar’s Palace. The casino. Get it? He teams up with escaped slave Gregory Hines and vestal virgin Mary-Margaret Humes (who deserved an Oscar for pretending to lust after Brooks) for misadventures involving emperor Dom DeLuise and empress Madeline Kahn. Kahn’s mostly great. DeLuise is fine, but way too many of the jokes in his scene—it’s a billed cameo—are homophobic. Brooks, the writer, often runs out of ideas once he gets to a scene and tries to cover it with bad jokes and cleavage.
The Spanish Inquisition musical number comes between Rome and the French Revolution. It’s Brooks’s best writing in the film and, since it doesn’t have a chance to go stale, his best performance.
The French Revolution sequence involves Brooks playing both the King and the King’s pissboy, who holds the bucket for nobles to pee in. When the Revolution’s clearly on the horizon, noble Harvey Korman has Brooks, the pissboy, stand in for the King at the guillotine. Korman’s good—though Andréas Voutsinas’s much funnier as his sidekick—while Brooks is one-note. Pamela Stephenson plays a busty young woman who needs to curry the King’s favor (physically). When she discovers the pissboy isn’t going to force her, they have a few scant moments to become love interests before the Revolution—led by Cloris Leachman as Madame Defarge (which could’ve been the whole movie)—knocks down the door, leading to another chase sequence.
The finale’s contrived and hurried—despite a gigantic cast and elaborate production, Brooks entirely runs out of ideas before the ninety-minute mark. It only worsens in the epilogue, which promises Part II and completely deflates Part I.
The best performance is easily Hines, followed at a distance by Kahn, Voutsinas, and Korman. Both Stephenson and Humes are fine; they’ve just got terrible parts. Stephenson’s better, though. Despite the more objectified, exploitative part, she’s got some character, while Humes is just… madly in love with Brooks.
History’s got its moments, but nowhere near enough. Especially since the bad jokes are really bad. Again, thank goodness Brooks has his crew to make up the difference.
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The Flash (1990, Robert Iscove)
As a pilot movie, The Flash is a success. It establishes its regular cast—John Wesley Shipp, Amanda Pays, Alex Désert, Paula Marshall (who wasn’t back, but sure seemed like she would be)—and doing an admirable, post-Burton Batman live-action superhero. Danny Elfman even contributes the theme, while composer Shirley Walker keeps the rest in Elfmanesque line.
There are also some solid guest stars—Tim Thomerson and Priscilla Pointer—and some okay ones—M. Emmet Walsh (he’s just barely putting in any effort) and Lycia Naff. No superhero (even TV) movie can be without a villain, which is where The Flash shows its age. Michael Nader plays the villain, an ex-cop who escaped prison when arrested for highway robbery and recruited the city’s unhoused twentysomethings into a motorcycle gang. They’re the “Dark Riders,” which the movie pretends is a scary name. A few times, it seems like they changed something with The Flash–including the Dark Riders having a blood spot on their jackets–and it seems like that name came in late. Like, Shipp’s supposedly watching the news about them and grinning, even though it’s during his dark arc.
Shipp’s a crime lab scientist in the days before “CSI” made it popular. Big brother Thomerson is the city super cop, and dad Walsh used to be on the beat (mom Pointer had Shipp promise to stay in a safe job)–the first act’s about Shipp’s resentment about not being a real cop. The third act will be his “with great power comes great responsibility” arc, recovering from the death of a loved one, which motivates him to seek revenge against the villains.
He was trying to solve the case anyway because he wanted to show Walsh he could do it and to help out Thomerson. The Flash is copaganda by default, but the cops can’t keep up with the villains—even if they’re just seventies exploitation baddies done with a budget and “90210” extras—so they need a superhero to help them out. Luckily, Shipp just happens to have been struck by lightning and doused in various chemicals–the result: super speed.
Shipp’s super speed discovery subplot is a lot of fun—Shipp’s got a dog to play off, which gives the pilot a surprising amount of texture—and the pilot leans into the wonderment value for a while. Shipp’s got to team up with Star Labs scientist Pays (they’re the local super-lab, the one with the government contracts and super soldier programs) to figure out his new powers and, even though he’s dating Marshall and Pays is a tragic widow, they have some chemistry from go.
The movie’s third act, when it’s all about Shipp exacting his suitable-for-prime-time vengeance on the bad guys, is where The Flash gets lost in the fog. It’s trying not to be too mean—giving Shipp one-liners, for instance—but it doesn’t want to take any time giving them characterization. Especially not in case it makes them sympathetic. It’s cruel about its callousness, though the pilot does okay rendering cartoon villains in live-action.
In addition to the Batman ‘89 vibes, The Flash lifts a bunch from Robocop, including the police uniforms. The Flash cops are just missing the helmets, really. Though I guess only the motorcycle squad, who goes after Nader. The Flash doesn’t have any great motorcycle scenes. There are a bunch of places it feels like they skip around for budgetary reasons. Like Nader’s reign of terror. The opening scene establishes the streets aren’t safe, but then Shipp’s superpower discovery arc is full of nice restaurants and lovely parks. It’s apparently not unsafe until dark, at which point it becomes a hellhole.
Shipp works better in the brighter sections. He’s only got a handful of dramatic scenes, and he does okay with most of them. Not really the most important one, but it’s also a rough scene, thanks to the costars. Shipp handles it adequately. Some of the problem is writers Danny Bilson and Paul De Meo don’t know how to end the pilot. Or, if they do, it’s way too rushed.
The special effects are excellent for TV. More impressive is the production design, which has many art deco touches but also very late eighties modern designs. The sets are always interesting to see; it’s inviting. It works out very well (Dean Edward Mitzer did the production design, Jeannie Gunn decorated sets, and an uncredited Hugo Santiago was on art direction, which is a lot—the murals are gorgeous). Good photography from Sandi Sissel, and good editing from Frank E. Jimenez. At first, it seems like Jimenez has problems cutting conversations, but then it becomes clear director Iscove wasn’t getting the coverage. Iscove’s direction hurts Walsh’s performance the most.
Biff Manard and Vito D'Ambrosio are a hoot as the Mutt and Jeff cops (they continue into the show).
The Flash finishes with a promise for more but isn’t specific about what more will be, other than Shipp in a red suit, running fast, Pays nagging him to think about his limitations, Désert being the charming straight-man sidekick, and Marshall… well, Marshall’s apparently just going to moon over Shipp. Based on how little Marshall got to do in the third act versus the first, maybe they adjusted since they knew she wasn’t back.
Shipp’s a good lead, and Pays—who keeps very busy onscreen even when she doesn’t get material, which makes the character immediately distinctive—is a good confidante. Bumps aside—thankfully, no lags—The Flash sets the show up quite well. Next week, same Flash time, same Flash channel.
This post is part of the 9th Annual Favourite TV Show Episode Blogathon hosted by Terence Towles Canote of A Shroud of Thoughts.

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Absolution (2022) #5
Writer Peter Milligan takes another approach with this issue’s narrative distance, back to Nina heavily narrating, but now she’s interrogating herself. As the deadline for Absolution draws near, she has to ask herself questions about who she wants to be. Or something. Milligan hints at what’s behind her character development, but he’s boxed Nina in, so she can’t do anything with it. She can’t even think it to herself. Otherwise, the reader would be clued in, and Milligan couldn’t do a twist.“Twist.”
The issue also trashes the concept of the series as a procedural. When Nina does get around to the series’s last mission, Milligan shoehorns it in. He also repeats a story twist from last issue with it, which is something he just did last issue. I thought Absolution was a four-issue series stretched to five, but it’s a three stretched to four stretched to five. Milligan just decorates the story beats a little differently.
He also doesn’t give artist Mike Deodato Jr. anything interesting to draw this issue. I mean, torture stuff? A Reservoir Dogs nod? It’s definitely not finale-worthy material. Some of the point is in the anti-climatic nature of the narrative, but… Milligan and Deodato should’ve figured out a way to make it work.
Though Milligan’s narration writing is his worst on the book, I don’t think I’d have kept going if he’d had this narration in the first issue. The most disappointing thing about the bad narration is Milligan’s bored. He’s not blathering on because he’s excited about the content; he’s just trying to write the comic to a finish. It’s mawkish.
Absolution’s been a bumpy ride, but I wasn’t expecting Milligan to run out of gas with the finish line in sight. I mean, I expected the character arc he started last issue to not resolve well in this issue, but he flushes that approach and starts fresh with the bad narration instead.
It’s bewildering. However, it’s also confusing why he never established a distinct storytelling approach. Instead, he tried a bunch—one an issue—but for absolutely no reason in the end.
He had a slick, pulpy exploitation story and went trite with it.
Bummer.
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War Story: J for Jenny (2003)
I meant to read War Stories in order of publication. Unfortunately, I got out of order here with J For Jenny, the second issue in the second volume but the first story in the collection. Because it’s David Lloyd on art again and, unlike the first volume, which ends with its Lloyd-illustrated story, War Stories: Part Two is coming out swinging.Writer Garth Ennis has had some fantastic collaborations over the years, and even when he isn’t clicking with the artist, he can usually make something work. But he’s never clicked better with an artist than David Lloyd, at least not for a war comic. The visual pacing on Jenny’s extraordinary, even better than their collaboration in the first volume.
The story’s about a British bomber crew. The first officer hates the captain, who takes delight in the bombing runs, wanting payback against the Germans for killing his family in their bombings. The issue opens with a multiple-page monologue from the captain, setting the scene and his backstory. Ennis usually does single-page monologues for the rest of the crew throughout the issue. They inform backwards and forwards—the world still doesn’t know about the Holocaust—so when the first officer speaks up to defend the German people, it’s not the same as it would be later. One of the crewmen’s monologue is about how he wishes the Germans would be doing something really terrible to absolve him of the sins of the bombings. The issue doesn’t have an epilogue, but Ennis manages to bake in that character’s eventual regret at having the thought.
It’s excellent writing, including the “twist” ending and how character relationships build in the backgrounds. The spotlight is on the captain and the first officer, but the texture comes from the rest of the crew around them.
Lloyd illustrates the monologues as montage sequences, the art echoing the text, whether it’s backstory for the captain or daily life for one of the crewmen. Lloyd’s always got the perfect panel to accompany. It’s exquisite.
Since I’m out of order—how did Vertigo not want to get this one out first—I can’t really say War Stories: Volume Two is off to a good start, but Jenny’s the best from either series (so far, I guess, but Lloyd’s not back), so even if the rest of Volume Two’s middling, it’s still a significant bit of work.
It’s a spectacular comic, with Ennis focusing on the conflict between the two men, even as he resists humanizing either. The monologues give Jenny an almost intrusive feel, like we’re eavesdropping, which presents the characters from a deliberate angle. They’re not caricatures, but Ennis controls the reader’s perception of their depth. We only get to see so much before he or Lloyd cut away.
J For Jenny’s spectacular. Ennis and Lloyd are a singular team-up.