Category: Robocop: Roulette

  • Robocop: Roulette (1993) #4

    Dark Horse’s Robocop ends here. Finally. It’s not a bad issue, definitely the best in this series and probably overall (the competition isn’t particularly steep, however). It helps Jeff Butler handles some of the art chores. I don’t know who he is or what else he’s done, but he’s better than Byrd. There’s some unintentionally…

  • Robocop: Roulette (1993) #3

    Byrd’s art is pretty awful, but it’s a surprisingly okay issue. Even taking all the stupidity into account, Arcudi does manage a couple all right moments here, like when Robocop goes back to the scene of his own murder. There’s also a lot of cop talk, not related to Robocop, and it passes the panels.…

  • Robocop: Roulette (1993) #2

    Twenty-four pages of story and nothing really happens. I mean, clearly, things happen. There’s a fight, there’s an argument with the dumb detective, there’s Robocop’s girlfriend–she’s not his girlfriend but whatever (Byrd draws her middle aged, clearly not basing her off the very young Jill Hennessy who played her in the movie), there’s a surprise…

  • Robocop: Roulette (1993) #1

    Robocop goes up against the I.R.S.? Who can win? So far, with Mitch Byrd’s artwork looking like the McFarlene school of everything having lines being a far cry above the other series from the publisher, Roulette is the best. It’s not promising, because it’s still set in the stupid post-Robocop 3 continuity where Dark Horse…