Die Hard with a Vengeance (1995, John McTiernan)

Until the tacked on finish, Die Hard with a Vengeance can do little wrong. It doesn’t aim particularly high, just high enough–it’s a symphony of action movie action (and violence) set in New York City; the city’s geography (at least movie familiar geography) plays less and less of a part as the runtime progresses, but director McTiernan and his crew are doing a large scale action movie over a wide setting and a constrained time period. The film takes place, without the tack on, in maybe nine hours. With the tack on, a few more.

Most of the city in crisis action happens in the first forty minutes or so. New York wakes up to a bombing in a department store. The unidentified terrorist (Jeremy Irons) calls the cops to demand Bruce Willis perform various tasks to prevent further bombings. On his first assignment, Willis involves local shopkeeper Sam Jackson. Irons likes the idea of Willis having a sidekick, so Jackson stays on. Larry Bryggman is Willis’s disapproving boss, Graham Greene, Colleen Camp, and Anthony Peck are his disapproving coworkers. Willis, separated from his wife since the last Die Hard, is failing about to be fired. Much of the first half of the movie is Willis complaining about his hangover; whoever’s job it was to make his eyes blood shot did great work.

Once they’re teamed up, Irons changes from tasks to riddles, giving Willis and Jackson this amount of time to get to this New York location and solve this riddle. Along the way, Willis and Jackson bicker. Despite it being Willis’s franchise, Jackson is there to be the audience’s anchor. For a while, McTiernan wants Vengeance to seem reasonable… plausible… not entirely unrealistic. Soon after Irons finally shows up on screen–with mostly silent flunkies Nick Wyman and Sam Phillips (the third tier East German guys make more of an impression–Vengeance doesn’t care about its supporting villains)–Willis finally catches on to what’s going on and starts shooting people. Only, even though there were a bunch of cops around, he and Jackson are on their own now. It’s just their action movie. Albeit one with a very wide setting.

The first stunning action sequence is when Willis has to jump on a subway train. Vengeance has been pretty up until this point. Lovely photography from Peter Menzies Jr.–the film takes the passage of the sun through the day rather seriously–fine editing from John Wright, excellent production design from Jackson De Govia. But it’s not until half an hour in and Willis pulling up a subway grate and jumping down does Vengeance show off its technical expertise. Once it does, however, the floodgates are open. The scale of the subsequent action varies, but McTiernan and his crew are always executing these grandiose, complication sequences with utter success. It’s a breathtaking ride. And a lot of fun, because Willis and Jackson are a fun pair. Sure, Jonathan Hensleigh’s attempts at solving racial prejudice through male action movie bonding is exceptionally naive and occasionally way too pat, but Willis and Jackson do manage to sell it. Their performances, even when the material’s thin–like the tack on finale–are outstanding.

Ditto Irons. Irons gets to relish though. Neither Willis or Jackson have relish-worthy material. Irons just gets to run wild. He’s the action movie villain in the “realistic” action movie. Only since he’s got all these henchmen doing the action villainry (for the most part), Menzies and McTiernan just have to make sure he never looks out of place and he’s fine.

McTiernan and editor Wright do well no matter what kind of action is going on. Willis surviving a flooded tunnel has just the right amount of tension, a bomb detonating in a middle school has just the right amount of tension. McTiernan toggles between the small scale Willis in a Die Hard movie getting out a situation with the very real terror involved in the school evacuation and so on. Though, in some ways, by keeping Willis (and Jackson) separate from that impending tragedy, Vengeance is able to cop out of having Willis in a “realistic” thriller. The real stuff is juxtaposed against his adventure with missing gold and fake accented Germans and whatever else.

Besides Willis, Jackson, and Irons, the rest of the cast is similarly superb. Bryggman especially. But also Greene and Camp, who slow burn throughout the film before getting their own big sequence. Peck’s good. Kevin Chamberlin’s fun as the bomb guy. Robert Sedgwick’s one of Irons’s thugs who makes more impression than Wyman or Phillips. Heck so does Joe Zaloom as the contrived action movie flunky Willis gets late in the film. Vengeance isn’t about the supporting villains.

Most of the Willis vs. thugs action is just bridging stuff between him and Jackson moving on to their next set piece, which is fine. It distinguishes Vengeance, especially since McTiernan and his crew excel more during the set pieces. The execution of Vengeance is just as important as the content executed, which is another reason the finale is such a disappointment. It’s an exterior night sequence, which–given any thought–fails all credibility tests (even for Die Hard with a Vengeance, though especially given the work put into the film’s procedural constraints). It’s a shame the finish doesn’t live up to the rest of the film, both in terms of narrative (it’s thoughtless) and execution (the big foil is a spotlight distracting Willis).

Not a worthy finish to the previous, sublime two hours.

But Vengeance is still a success. It can’t not be, not with the heights McTiernan and Wright reach; you can’t fault an action movie too much for having a perfunctory action movie finish. To be fair, the first ending–before the tack on–is phenomenal even in its absurd grandiosity.

Good score from Michael Kamen. Great production values. Excellent performances.

In five-dollar words, Die Hard with a Vengeance is so elegantly executed, it transcends the very tropes it functions on (as well as the script’s faults). Just not through the very end.

Mission: Impossible – Rogue Nation (2015, Christopher McQuarrie)

While Mission: Impossible – Rogue Nation doesn’t deliver much in the way of plot twists, it instead delivers a lot of easy smiles and a handful of good laughs. The easy smiles aren’t just for the action sequences, which often focus on characters’ reactions to them–sometimes relief, sometimes awe at Tom Cruise’s derring-do–but also for the chemistry. There’s not much in the way of character development in Rogue Nation (what does Ving Rhames do in his six months of retirement?), but the actors have a great time onscreen churning out the (relatively light) exposition and going through the espionage motions.

Rogue Nation opens with its biggest set piece–Cruise jumping on a cargo plane, which then takes off. Director (and writer) McQuarrie plays it for a nice combination of laughs and spectacle. Cruise’s sidekicks are all commenting on it, albeit sometimes from thousands of miles away. For the film’s first hour, McQuarrie relies on Simon Pegg for humor. Pegg doesn’t disappoint. After the first scene, it takes a while for Rhames to reappear, while Jeremy Renner (as the team’s permissive straight man) is a constant. First as the chiding presence, then as Cruise and company’s defender once CIA suit Alec Baldwin dismantles the IMF, making Cruise a fugitive.

Cruise is too busy hunting down an unknown villain–Sean Harris–who kidnapped him. Woman of mystery and ostensible Harris lackey Rebecca Ferguson helps free Cruise, just before he has to go on the run from Baldwin. Ferguson and Cruise’s scene, complete with complementary butt-kicking of Harris’s thugs, oozes with chemistry. It takes a while for Ferguson to return to the action; McQuarrie smartly doesn’t focus too much on Cruise–rather Pegg’s angle–because Cruise is… well… a little on snooze when Ferguson’s not present.

Eventually Cruise gets the band back together and travels from Vienna to Morocco to London while pursuing Harris and Ferguson. Baldwin’s after them (sort of) and Ferguson’s disavowed British agent subplot figures in as well. There’s a big car chase in Morocco, a shootout in the Vienna opera house, an underwater heist, and some attempts at plot twists in the U.K. McQuarrie’s set pieces for the third act are all a lot smaller than the ones before. He’s trying to wrap up the film with narrative not action, which is fine, but far from exciting. Particularly because, like I mentioned before… his plot twists aren’t particularly surprising. If they aren’t predictable, they’re entirely inconsequential. Rogue Nation constantly amuses, but never surprises.

It also leaves a couple big questions unanswered, just because they don’t matter once the plot points they’re supporting are resolved. McQuarrie can’t be bothered with anything even hinting at character development. Sometimes he just avoids it by cutting away from a scene and changing the narrative distance–Cruise will take over after a Ferguson solo scene, so her resolution in her own scene becomes a plot point in his new one. Or McQuarrie just forgets about something. It’s more frustrating when he forgets about it, because then it’s clear it never mattered in the first place.

Technically, the film’s excellent. Fine editing from Eddie Hamilton, good photography from Robert Elswit (except in the finale, where it just seems a little too artificial), decent music from Joe Kraemer. A lot of Rogue Nation‘s technical competences are just competences; they’re perfunctory. The film’s strengths are in the performances and the actors’ chemistries. Not just Ferguson and Cruise, but Cruise and Pegg, Cruise and Rhames, Cruise and Renner. Even Rhames and Renner, who do this odd couple schtick for about three minutes spread over a half hour or so. There’s not a lot to their interplay, but it’s damned amusing when they’re onscreen together.

And Harris is good as the odious villain. Rogue Nation sets him up as this terrorist mastermind, but doesn’t show any of the terror (good thing Cruise is really affecting when he’s passionate enough to yell). But when Harris is scheming or terrorizing Ferguson? He’s good. Understated. Maybe the only understated thing in the entire film.

Of the supporting good guys, Pegg’s best. He’s got the most to do. He’s even got the start of a character arc. Renner and Rhames are both fine. No heavy lifting, just easy smiles.

Cruise and Ferguson get the most screen time, with Ferguson getting more of the heavy lifting acting. Cruise has a little, but nothing compared to her. Just more than everyone else. Except–maybe–Pegg. And Cruise gets to do some straight humor scenes, which is nice. Unfortunately, McQuarrie hurries through them.

Baldwin’s in a glorified cameo. It ought to be stunt casting, but it’s hard to identify why it’s much of a stunt.

Rogue Nation is constantly entertaining and never challenging, never ambitious. McQuarrie’s direction is even, he toggles more than adequately between the various elements–humor, action, thriller, exposition–he just doesn’t shine at any of them. Except maybe the humor, which he eschews in the second half for the most part. He’s able to get away with some sincerity, however, thanks to Cruise and company. The actors are able to sell it.

The film’s a fine diversion. But it’s clear from the end of the first act it’s never going to particularly excel overall.

2.5/4★★½

CREDITS

Directed by Christopher McQuarrie; screenplay by McQuarrie, based on the television series created by Bruce Geller; director of photography, Robert Elswit; edited by Eddie Hamilton; music by Joe Kraemer; production designer, Jim Bissell; produced by Tom Cruise, J.J. Abrams, Bryan Burk, Dana Goldberg, David Ellison, and Don Granger; released by Paramount Pictures

Starring Tom Cruise (Ethan Hunt), Rebecca Ferguson (Ilsa Faust), Sean Harris (Lane), Simon Pegg (Benji Dunn), Jeremy Renner (William Brandt), Ving Rhames (Luther Stickell), Jens Hultén (Vinter), Simon McBurney (Atlee), and Alec Baldwin (Hunley).


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Avengers: Infinity War (2018, Anthony Russo and Joe Russo)

Avengers: Infinity War has quite a few significant achievements. Special effects, for example. But the two most salient ones are Josh Brolin’s performance (of a CG character, no less) and the pacing. Directors Russo and screenwriters Christopher Markus and Stephen McFeely do an extraordinary job juggling the large cast and various storylines, which start splintered, then come together. But it’s the tension is the thing. The film opens with the introduction of a countdown clock, with the literal fate of the universe in the balance–the introduction’s both to the audience and the majority of the characters–and with that threat, the countdown is always present. There’s always more tension they can ratchet as things get more and more dire. It culminates in big finale, of course, with lots of moving pieces needing to sync up for that finale to work. But the most impressive thing is when, at around an hour and fifty minutes into the film (which runs two and a half hours, albeit with a questionable ten minute end credit sequence before the Marvel movie post-credits teaser), it becomes obvious they aren’t going to have time to wrap it up. The film’s so good at maintaining intensity, so good at latching on to the characters’ determined hopefulness, when defeat becomes visible and probable… it’s a shock. Even though there can’t be much other outcome, given the movie can’t really go on forever, can it?

Even if one of the big finale twists is a bit of a cheat since it relies entirely on something the audience (not to mention the characters) have any idea is possible.

Of course, what’s possible is what’s in question in Infinity War. Giant blue space alien (Brolin) is searching for six “infinity” stones, which–explained in a first act lecture to the audience (and Robert Downey Jr.)–will allow him to remake reality. Brolin starts the movie fighting with Chris Hemsworth out in space, but then goes off on his own storyline–arguably the film’s most successful, though it’s got limited competition and is the only consistent arc (thanks to Brolin’s shockingly good performance). How Brolin’s not just able to bring depth to the CG giant–which has far better CG than when Mark Ruffalo hulks out–also in terms of how he never gets caught up in the gooniness of the whole thing. Directors Russo play the whole thing straight–one of their greatest touches is treating Infinity War like an impromptu trip through the galaxy–but it wouldn’t work without Brolin. Everyone else who has to deal with the gooniness? Well, either it gets worked through like with Downey, Tom Holland, and Benedict Cumberbatch or utterly avoided like with Chris Evans and Scarlett Johansson. Hemsworth is somewhere in the middle. He spends most of the movie with Bradley Cooper’s CG wiseass mercenary raccoon and straightfaces it through the gooniness. Everyone else in his scenes is CG (they also bring along the talking tree “voiced”–or audio filtered–by Vin Diesel).

Anyway. With Brolin, there’s gravitas in the fantastical alien stuff. With Downey’s plot line or Evans’s, there’s not. Even with Downey on a space ship hurtling through hyperspace (presumably, otherwise the Marvel universe is real small), no one wants to get too bogged down with the logic. Hemsworth, hanging out with Cooper and the rest of the Guardians of the Galaxy crew, acknowledges the existence of the fantastical without wanting to deal with it. It’s a wise move from the filmmakers. The Russo Brothers get better performances out of Galaxy regulars Chris Pratt and (especially) Zoe Saldana than their feature movies ever suggested possible. Though Pratt’s still way out of his depth opposite Downey, which is made even more clear when Holland and Cumberbatch are able to keep pass. With Holland even surpassing Downey, in no small part thanks to Downey’s acquiescence. They have a wonderful rapport.

The storylines follow the ostensible Avengers “big four”–Downey, Hemsworth, Evans, and Ruffalo. Though Ruffalo is just moving through where he’s playing second fiddle. First it’s to Hemsworth, then to Downey, then to Evans. Ruffalo’s fine and likable as ever, but… Infinity War goes far in showing, while Ed Norton might be regretting the profit sharing, he didn’t miss out on any great acting opportunities with the franchise.

Evans also ends up supporting other storylines, like Paul Bettany and Elizabeth Olsen trying to figure out how they’re going to survive the movie. Bettany is an android superhero (though he’s a distressingly weak android superhero in Infinity War) who has one of the rocks Brolin wants in his head. Olsen’s the woman who loves him; she’s also a superhero and the only one who can destroy said stone to save the universe, if need be. Evans protects them? He brings along sidekicks–Johansson, Anthony Mackie, Don Cheadle, and eventually Sebastian Stan–to help, but even they get a little more to do. Johansson bonds with Danai Gurira (after Evans and company become second–or third–fiddle to the Black Panther cast), Mackie and Cheadle have some rapport. I guess Stan doesn’t really get anything. But then neither does Chadwick Boseman, who’s the actual Black Panther. He’s scenery.

And then they get Ruffalo lumped in too because… the movie doesn’t actually need him. It’s kind of shocking how good the CG works with Brolin’s character versus Ruffalo’s Hulk. I know I mentioned it already, but it’s really striking.

Anyway. Hemsworth teams up with Pratt, Saldana, and the other Guardians team members who get almost nothing to do in the film–especially not after their first scene confronting Brolin; an Infinity War needs cannon fodder, after all. He’s got his quest with the CG Guardians and some fun moments with Cooper; Peter Dinklage shows up at some point in there too.

Then there’s Downey, who’s got Holland and Cumberbatch with him as they hurtle through the galaxy for a showdown with Brolin. They think. They eventually team up with the Guardians cast, leading to those scenes where we have to pretend Pratt can hold his own opposite Downey. Oh, right. It’s after Pratt can’t hold his own opposite Hemsworth and every single character in the movie makes fun of him for it. Good scene, but whatever.

So a lot going on. Because then there’s also Brolin’s whole arc, which involves adoptive daughter Saldana (he took her in after killing her mother and half the population of her planet). Lots going on, all at once. When the movie gets to the third act and all the storylines are going fullsteam–Brolin can instantly teleport between them, which helps to streamline–it’s truly astounding what editors Jeffrey Ford and Matthew Schmidt manage with their cutting. The film has a rhythm to it already, but they’re able to rev it something spectacular for the finish. Infinity War is a technical marvel. No pun.

Alan Silvestri’s score even recovers from the first act, when it’s focusing on repeating franchise themes.

Performance wise… Brolin’s best. Then Downey. They get the most to do. Their showdown, for instance, hints at some great nemesis possibility. The movie’s just too big (and already too long when they get together) for it. Then Holland? Holland doesn’t get a lot to do after the first act, especially not once Pratt and company join his storyline, but he’s always great support for Downey and he’s got the film’s best single scene (for a non-CG actor, anyway). Then Hemsworth. Because after Hemsworth everyone is fine, but not particularly standout. Though Saldana, Bettany, and Olsen all have some rather good moments; Saldana because it’s opposite Brolin’s CG giant alien, Bettany and Olsen because they’re able to ooze chemistry even though Bettany’s caked in red body paint.

Evans, Boseman, Cumberbatch, whoever. They get their jobs done. The movie doesn’t task them with a lot and always implies if they got another scene or two, they’d be quite good. The rapport between Johansson and Gurira, Cheadle and Mackie, whoever. The film implies potential, but keeps it in check because the trains have to run on time.

Even Pratt’s fine. Karen Gillan’s still not good. And the movie doesn’t do poor Pom Klementieff any favors.

Just getting to the finish line with Infinity War is a win for directors Russo and the screenwriters. Getting it to the finish line with so much good stuff along the way… the film’s a lot more successful than should even be possible, given it’s so seeped in franchise continuity and bloated with characters. The filmmakers nimbly hop through it all. Because, frankly, they get to leverage it all with Brolin’s singular, phenomenal performance.

Guardians of the Galaxy Vol. 2 (2017, James Gunn)

I’m going to start by saying some positive things about Guardians of the Galaxy Vol. 2. It has fantastic CG. Wow is cinematographer Henry Braham truly inept at compositing it with live footage, but the CG is fantastic. Whether it’s the exploding spaceships or exploding planets or the genetically engineered, bipedal racoon, the CG is fantastic. It’s not exceptional with the other CG characters, the micro-sized plant toddler or de-aging Kurt Russell, but, dang, is there some good CG. And James Gunn is usually good with the shot composition for it. So long as he’s in medium long shot or long shot and they shots don’t involve Chris Pratt. Especially not when they involve Pratt and Zoe Saldana. But otherwise, pretty good with the composition.

Other good things? Bradley Cooper’s great voicing the raccoon. Yes, it’s a Gilbert Gottfried impression, but… given the amount of dialogue Cooper gets, he’s so much better at delivering than anyone else in the movie, he deserves a lot of credit. He’s got more vocal inflection in four words than Pratt manages in his entire performance. Saldana, well, like Dave Bautista, their lack of affect is part of their characters. There’s an excuse. Maybe not a good one, but there’s an excuse. And Bautista’s fine. He gives one of the film’s better performances. Though, technically, Saldana doesn’t even give one of it’s bad ones. Because she’s always opposite Pratt–who’s downright laughable when he’s got to pretend to emote–or Karen Gillan. Technically, Gillan has one of the film’s more thoughtful character arcs… unfortunately, she’s terrible.

And it’s not like Gunn (who also scripts) can make the family relationship between Saldana and Gillan work. The daughters of an intergalactic would-be despot who spent childhood trying to murder one another in combat for his amusement then reconciling as adults? Given Gunn rejects the idea of taking the setting seriously–you know, the Galaxy–and is downright hostile the idea of doing so (apparently no civilization in the known universe except Earth has come up with iPhones or similar personal technologies), he’s probably the right one to crack it. But he sure does better at it than Pratt finding out his deadbeat dad is Kurt Russell, who’s an interstellar being with the power to create life. Their relationship is a series of terrible scenes punctuated by Pratt’s terrible deliveries and emoting.

How Russell was able to keep a straight face through the film… well, professionalism. Pass it on.

I did not dedicate all the bad and stupid things in Guardians of the Galaxy Vol. 2 to memory. I gave up somewhere before the first act finished, but a lot of the problem is Pratt. And Gunn. Both as a writer and director. As a director, Gunn could give a crap about performances. Everyone mugs through bad jokes. Or pop culture references. The pop culture references are concerning, not just because Gunn uses them instead of giving Pratt’s character any interiority, but also because they imply some really dumb things about the character. Pratt’s got an arc in Vol. 2. It’s one of the many concerning things about the film, if you give the film any thought, which Gunn doesn’t want you to do and you don’t want to do because it just reminds you of the very, very long two hours plus you’ve already put in.

Needless to say, Pratt’s “finding his father” arc–involving Russell and intergalactic mercenary Michael Rooker (who speaks entirely in B-movie colloquialisms even though he’s an alien)–is pretty weak. Rooker does better than the other two, but… only because he’s not godawful. Pratt’s bad, Russell’s not good, but the writing for both of them is lousy. Rooker’s got dumb dialogue, but Gunn definitely gives him the best male arc. Again, Rooker’s professional. It helps. A lot.

The chaste romance between Pratt and Saldana is terrible. It only gets one real big scene and it’s one of Pratt’s worst, which is something because it comes after his previous low of the “Dad? You wanna have a catch?” scene. There’s no floor to Pratt’s inability to essay, you know, sincerity in this film. He’s not good mugging through the jokes but at least then it’s only not funny, not a crime against filmed dramatics.

Other macro terrible things… oh. Yeah. Pom Klementieff as Russell’s empathic pet. She’s around to give Bautista someone to talk with for much of the second act and to engender suspicion regarding Russell’s true intentions. Gunn’s writing for her character is frankly hostile. He uses her as the butt of jokes, he emotionally manipulates her (usually only to objectify her–or not objectify her), and to act as… well, he needs someone to mock and particularly redeem. He makes fun of his brother (Sean Gunn plays Rooker’s sidekick) but eventually redeems the character. Klementieff’s treatment just gets worse as her character “development” progresses.

It’s truly astounding Bautista is able to rise above the material in his scenes with her, since he’s usually the one crapping all over her. The joke is, she doesn’t know better because Russell’s keeping as a combination of pet and slave. It’s fine. He’s got cool hair. Though, maybe in one of the most telling plot holes, Russell has absolutely no interaction with Klementieff after their introduction. Her name might as well be Malcolm Crowe as far as Russell’s concerned… though, wait, Russell doesn’t really interact with anyone except Pratt–maybe he wasn’t available for filming. On one hand, it’s narratively nonsensical, on the other, it saves from (different) bad scenes.

Guardians of the Galaxy Vol. 2 is ostentatious, self-congratulatory dreck. It’s impressively executed on its scale in terms of set pieces. The editing of them is bad. Gunn and editors Fred Raskin and Craig Wood choke through every single action sequence in the film, whether it’s a space battle or fist fight. There’s a lot of emphasis on the soundtrack, which has some great songs, terribly set to scene. Of course, Tyler Bates’s score–with a couple actual good tracks–is lousy too. It’s a lose-lose. Guardians of the Galaxy Vol. 2 is a lose-lose.

Even when the third act is so impressively executed (though not in terms of dramatic tension); there’s a lot going on, some of it dumb, sure, but still a lot and Gunn is able to play it through. Shame none of the acting is good, outside maybe Rooker. Cooper’s “arc” doesn’t amount to much in the end, other than him still giving a better performance with his voice than anyone else in the movie.

Guardians of the Galaxy Vol. 2 is hostile to even momentary thoughtfulness, critical thinking, or–god forbid–actually being able to contextualize what the pop culture references would actually mean… It’s not even tripe. Regardless of the technical competence of the third act (I mean, where was it in the first). It’s not fluff. It’s not popcorn. It’s a $200 million rubber dog poop gag.

With bad cinematography and terrible acting. Like. The most interesting question the film raises is how did they get the tears in Pratt’s emotion-free eyes? Visine or CG?

Mission: Impossible – Fallout (2018, Christopher McQuarrie)

Mission: Impossible – Fallout is two and a half hours of almost constant, continuous action. There’s an opening sequence to set things up–Tom Cruise botches a mission because he likes his sidekicks too much (and who wouldn’t like Ving Rhames and Simon Pegg, who make a fantastic pair in the film). He gets in dutch not with boss Alec Baldwin (who can barely maintain his man crush on Cruise) but with Angela Bassett, who’s the CIA boss. Cruise and company are IMF, which stands for Impossible Mission Force. Oddly, even though Henry Cavill (as Bassett’s CIA muscle who tags along to babysit Cruise) makes fun of the Mission: Impossible “let’s wear masks and pretend to be bad guys” thing, he doesn’t make fun of the Impossible Mission Force name.

Maybe writer (and director) McQuarrie only wanted to go so far with it.

So even though Cruise has botched the opening mission, Bassett’s willing to let him go off and try to save the world from rogue secret agents who want plutonium. Sadly they don’t need it to get 1.21 gigawatts, they need it to set off nuclear bombs and destabilize the world as we know it. As long as he takes Cavill along.

Bassett describes Cruise as a scalpel and Cavill as a hammer, but it’s more like Cruise is a hammer and Cavill is a jackhammer. Cavill towers over Cruise, making their scenes together in the first act all the more impressive because Cruise maintains the upper hand. Not hogging the screen acting-wise, but in terms of being the more dominating ideology. Cruise is a good secret agent, Cavill is an immaculately groomed thug. Cruise is fairly immaculate as well, but he gets dirty. Not too dirty; whoever was in charge of maintaining their hair during action scenes deserves some kind of special Oscar. Secret agents have great hair.

Pegg, Baldwin, and Bassett included. Rhames is shaved bald. And when British secret agent and former Cruise and company member Rebecca Ferguson shows up a little while into the film, she too has great hair. Only Sean Harris, as the villain, doesn’t have great hair. He’s wild and unkempt. He’s an ex-secret agent who wants to destroy the world. Cruise stopped him once and, in Fallout, now has to decide whether or not to potentially free Harris to get back that plutonium.

The film stays in Europe for most of the story, with the biggest sequences in Paris and London. The finale heads to rural Central Asia, where director McQuarrie proves just as adept at mounting phenomenal action sequences as he does in European metropolises. McQuarrie never lingers too long on landmarks, but he’s always aware of the architecture. There’s lots of Cruise in long shot, running through a building (or across the top of one) and great scenic backdrops. It’s charming. And always perfectly paced. McQuarrie’s direction, more than his script, more than any of the performances, makes Fallout. He gets the film set up, gets it moving, and runs it to the finish. He never races–Fallout’s pacing (especially for a two and a half hour movie) is outstanding. McQuarrie has some twists, but he’s also just got good plot developments.

He’s also able to use dream sequences–albeit ones with visions of nuclear destruction–to do a lot of Cruise’s character development. Though, really, Fallout doesn’t have much character development. Not for anyone else, anyway. Pegg’s got a tiny personal subplot about being more self-confident and Ferguson’s sort of got one but not really. Like Rhames doesn’t have any. Neither does Cavill. He’s there to be a foil. There’s not time for character development. There’s plutonium out there and Cruise’ll be damned if he’s going to let anyone get hurt.

All of Cruise’s dream sequence character development involves guilt over how he ruined ex-wife Michelle Monaghan’s life by being a secret agent, forcing her into hiding. Monaghan’s a memory in Fallout, someone offscreen in danger to give Cruise something constant to fret about. McQuarrie doesn’t give Cruise any angst to deal with, just the dream sequences haunting him. Harris haunts him too, because Harris knows Cruise too well. It’s impressive how well McQuarrie integrates it into the film since Fallout’s always moving. Even when Rhames has to tell Ferguson about Monaghan because Ferguson is sweet on Cruise and thinks Cruise might just be sweet on her, which leads to a lovely scene in Paris in a park. McQuarrie is sparing with the quiet moments, but they’re always exceptional. They’re so well-executed, technically speaking, it lets him get away with the script being a little saccharine.

Baldwin’s not the only one with a man crush on Cruise; McQuarrie’s pretty smitten too. Cruise isn’t just a good guy, he’s the only good guy who can save the world. It’d be eye-rolling if the film didn’t make such a successful argument for it.

All the acting is fine or better. Vanessa Kirby, as a blue blood heiress arms dealer, gets a little grating, but she’s an arms dealer. She’s not really supposed to be too sympathetic.

Cruise is good. He’s got some really fun moments, not just the action stuff, but also the action stuff. He and Ferguson’s gentle flirtation is likable, just like he and Cavill’s muted hostility is entertaining. Rhames and Pegg are both fun. Harris is a good villain. Cavill’s good, though probably has the worst character in the film. McQuarrie never quite gives him enough and sometimes too little. Especially in the third act. Same with Ferguson; she’s got her own subplot–aside from the Cruise crush–and McQuarrie kind of chucks it once she fully teams up with Cruise and company. Actually, there’s enough of a logic leap with her character… maybe some scene got cut.

On the technical side, Fallout’s excellent. Rob Hardy’s photography is good, Eddie Hamilton’s editing is great. Lorne Balfe’s score is quite good; he’s sparing when integrating the Lalo Schifrin theme and always right on when does (or doesn’t) use it.

Fallout’s a superior large-scale, stunt-filled, action picture. It’s more thrilling than ever a thriller–in the third act, even the good guys can’t really be in any life-threatening danger because franchise, McQuarrie is still able to make every moment rivet. Fallout is a spectacular action spectacle.

The Good, the Bad and the Ugly (1966, Sergio Leone)

The Good, the Bad and the Ugly ends up being about three criminals–of varying type–hunting down some stolen Confederate gold. But that Confederate gold story line takes a break after getting setup in the first ten minutes–for almost an hour of the two and a half hour plus film–so Good, the Bad and the Ugly can introduce its protagonist and his antagonist. Eli Wallach, playing the Ugly, is the protagonist. Clint Eastwood, the Good, is the antagonist. Lee Van Cleef is the Bad, but he doesn’t really figure in until the second hour.

Wallach’s a criminal. Eastwood’s a bounty hunter. Only they’ve got a scheme worked out where Eastwood will bring Wallach in, collect the bounty, then save him from hanging. Only things go bad in their partnership, partially because Wallach’s such a scumbag, partially because Eastwood’s greedy. The film follows Wallach, with Eastwood getting maybe five scenes to himself away from Wallach. And at least two of them are Eastwood with Van Cleef. Eastwood’s practically a special guest star in the film, despite being top-billed.

The film opens with vingettes setting up the three characters. Well, not Eastwood. His setup vingette is a continuation of Wallach’s. Van Cleef’s vingette introduces the missing Confederate gold. He then gets some occasional investigation scenes before disappearing for a half hour or so. The film’s got to move Wallach and Eastwood into position to intersect with the missing gold plot line. Through exceptional plot contrivance.

It’s fine though, because Good, the Bad and the Ugly can get away with plot contrivance. Director Leone’s style and Wallach and Eastwood’s performances (more Wallach, Eastwood just has to be charming) can carry it through. There’s a lot of humor–Wallach’s such an abject bastard he’s lovable–and some rather excellent action scenes.

But then, in the second hour, Good, the Bad and the Ugly changes completely. It’s no longer a Western with Civil War trappings, it’s a Civil War picture with Eastwood, Wallach, and Van Cleef shoehorned in. Even if Van Cleef’s working as a Union prison camp sergeant hoping to get a line on that missing gold. During that sequence, which involves Van Cleef’s enforcer (Mario Brega) viciously beating Wallach for information, while the Confederate soldiers play a song to cover the noise, Leone transitions from making that Western to the Civil War picture.

Only he still then follows the plot of that Western quest for gold, gunfighters, bandits, doublecrosses. But until the end of the film, none of the non-Civil War stuff (save Wallach’s solo hilarities) can compare to what Leone’s doing with the Civil War stuff. The prison camp sequence is jarring and affecting, it’s also nothing compared to what Leone’s got coming.

There’s a shorter sequence involving Eastwood and Wallach coming upon a Union encampment. They’re on one side of the river, the Confederates are on the other. They’re fighting over the bridge. The Union captain (Aldo Giuffrè, in what’s got to be one of the best dubbed performances ever) is a drunk, crushed under the weight of sending his men to needlessly die twice a day for a bridge he wishes he could destroy.

If Eastwood had a real character arc, this sequence would kick off its final stage. He doesn’t though, but the movie uses him like he does and–for a while–gets to pretend it’s a thoughtful look at the two bandits encountering an entirely different kind of violence than they’re used to experiencing. It doesn’t even last as long as Eastwood and Wallach are at the Union camp, but it’s spectacular. It picks up again a little when they continue on their way to the inevitable showdown over the gold; just for Eastwood though. The film’s back to treating Wallach as the lovable bastard.

The Civil War material is passionate–with the Ennio Morricone score having a different, more romantic tone than the Western action sequences–and technically ambitious in terms of scale. The Western action sequences (for the most part, Eastwood and Wallach taking on Van Cleef’s thugs is a confused mix of the two styles) are a glorious mix of composition, editing, music, and photography. The cemetery-set finale, with Van Cleef, Eastwood, and Wallach in a standoff, the cuts getting more rapid between their faces, the tension (and music) intensifying with each cut, is a fantastic style culmination.

It’d be even better if Leone could’ve somehow figured a way to integrate the film’s differing tones. He doesn’t even try. He toggles away from the war rumination and back to the Western action. It’s great action. It’s just nowhere near as special (or as ambitious) as that war rumination.

The Good, the Bad and the Ugly is a technical marvel, with some great performances–Wallach, Van Cleef, Giuffrè–and superior photography, editing, and music. Eastwood’s perfectly good, he just doesn’t get any material. Visually, Wallach’s his stooge. Narratively, with the two Civil War reaction exceptions towards the end, Eastwood’s Wallach’s stooge. Van Cleef isn’t in it enough to be distinct to the narrative, his vicious, brutal performance does wonders what little he does get.

In the supporting roles, Giuffrè is the standout, but there are some other strong ones. Despite a large cast, the supporting players don’t get a lot of material. Brega’s a great villain, Antonio Molino Rojo has a good scene as Van Cleef’s knowing commanding officer, and Enzo Petito has a swell single scene as one of the unfortunates who encounters Wallach. And Luigi Pistilli has a good scene as Wallach’s brother; it’s the two and a half hour film’s single attempt at character development.

Morricone’s score, both for the Western action and Civil War sequences, is singular. Eugenio Alabiso and Nino Baragli’s editing is glorious. Leone’s composition, ably facilitated by Tonino Delli Colli, is excellent. Good, the Bad and the Ugly is an outstanding success.

It’s just nowhere near as ambitious as it ought to be, as Leone seems to want to make it to be.

3.5/4★★★½

CREDITS

Directed by Sergio Leone; screenplay by Agenore Incrocci, Furio Scarpelli, Luciano Vincenzoni, and Leone, based on a story by Vincenzoni and Leone; director of photography, Tonino Delli Colli; edited by Eugenio Alabiso and Nino Baragli; music by Ennio Morricone; production designer, Carlo Simi; produced by Alberto Grimaldi; released by Produzioni Europee Associate.

Starring Eli Wallach (Tuco), Clint Eastwood (Blondie), Lee Van Cleef (Angel Eyes), Aldo Giuffrè (Captain Clinton), Mario Brega (Cpl. Wallace), Luigi Pistilli (Father Pablo Ramirez), Antonio Molino Rojo (Capt. Harper), Enzo Petito (Storekeeper), and Antonio Casale (Bill Carson).


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Ant-Man and the Wasp (2018, Peyton Reed)

Despite being in the first scene in the movie and sharing most of Paul Rudd’s scenes with him, Evangeline Lilly is definitely second in Ant-Man and the Wasp. The film gives her her own action scenes–some truly phenomenal ones–but very little agency. She’s entirely in support of dad Michael Douglas; even after it’s clear Douglas–in the past–was an egomaniac who hurt lots of people, it’s not like Lilly has any reaction to it. Or the film for that matter. During the scene maybe, with Rudd laughing about what a dick Douglas has always been, someone getting very upset remembering how Douglas treated them, Douglas looking bemused, and Lilly looking vacant. There are a few of those scenes and they really define the film’s dramatic qualities.

It doesn’t have many.

It’s got a lot of humorous qualities and a lot of charming ones, but not dramatic. Nothing ever gets as emotionally intense as the first act, in flashback (either straight flashback or dream sequence). Even when there’s all the danger in the world, as Rudd, Lilly, and Douglas race against time to save Lilly’s mother (and Douglas’s wife), Michelle Pfeiffer, from being trapped in the Quantum Zone. Realm. Sorry, Quantum Realm. There’s a lot of quantum things in Ant-Man and the Wasp, it’s hard to keep track.

But the film isn’t about dramatic possibilities so much as good-natured, comedic special effects action ones. There’s this omnipresent theme about parents disappointing children–Douglas and Lilly, Rudd and his daughter (Abby Ryder Fortson), not to mention the villain (Hannah John-Kamen), who’s got her own father issues. But if the film never acknowledges it’s a theme, is it really a theme? The screenplay (by five screenwriters) never worries about it and director Reed really doesn’t narrative echoes. It’s not his thing. His thing is humor and pacing and the film excels at both of them.

Because, even with those five writers–including Rudd–it’s not like there’s much depth to characterizations. Walton Goggins is one of the villains and he’s basically doing a really broad caricature of Walton Goggins being in a Marvel movie as a Southern tech-gangster. Randall Park plays a goofy FBI agent who Rudd keeps on one-upping and it’s even broader. Michael Peña excels with similar treatment; he’s always played for obvious laughs and Peña plays through, fully, successfully embracing it. Goggins and Park act obviously to the joke. Not Peña.

None of the leads have much heavy lifting either. Rudd and Lilly are so adorable–and find each other so utterly adorable–it’s hard not to enjoy every minute they spend together. Douglas is one note, but the script doesn’t really ask for much more. Pfeiffer does more in her two scenes than Douglas does in the entire film. And she doesn’t even do a lot.

Meanwhile, Larry Fishburne–as one of the many people Douglas screwed over in the past–is able to bring some gravitas to his part. He takes it seriously, even when no one asks him to do so.

But none of it really matters because everyone’s really likable, including villain John-Kamen (far less Goggins, who’s nowhere near as funny as he needs to be to warrant so much plot import), and Ant-Man and the Wasp is full of delightful special effects action sequences. Whether it’s when Lilly is shrinking down and growing big to kick ass in fight scenes, flying all over the place, throwing people all over, or when it’s Rudd growing big instead of shrinking down and using a flatbed truck as a scooter. Reed and the screenwriters know where to find every laugh, every smile–it doesn’t hurt Rudd and daughter Fortson have such cute scenes. Opening on Lilly, making the movie about her missing mother, her lost childhood, it almost seems like it’s a movie about daughters. Oh, right, John-Kamen too. But it’s not. It’s about being cute and funny. It’s never even heartwarming when it’s not cute. There’s not much depth to it.

And, for a movie without much depth, it’s an awesome time. The special effects sequences alone–it isn’t just the fight scenes with awesome shrinking and growing effects, it’s sight gags and car chases and everything else (not to mention adorable giant ants). The film’s inventive as all hell. Except with John-Kamen’s villain, who’s not just occasionally invisible, but also immaterial. Her powers make narrative sense, Reed doesn’t visualize them as well as the rest.

By the end of Ant-Man and the Wasp, you want another one. It’s a delightful, thoroughly competent amusement. Even if Christophe Beck’s score is never as good as it seems to be.

Darkman (1990, Sam Raimi)

The last twenty or so minutes of Darkman are when director Raimi finally lets loose. He’s been building to it, hinting at how wacky the movie’s going to get, but it doesn’t all come together until the end. And the end is when Darkman has the most standard action sequences. There are big set pieces. Before, it’s all very constrained. It all looks great–probably better than those last twenty minutes, when composite shots kind of do in Raimi’s imagination–but it’s limited.

The end is exciting, imaginative madness.

Darkman’s problem throughout is the script, but more because the movie’s too short for the story it needs to tell than anything the five screenwriters do wrong. Until the end of the second act, the movie hops and skips through its present action. There are way too many MacGuffins, way too many contrivances; Raimi’s fidgety and he creates momentum and Darkman needs it for those script lulls. Almost nothing in the middle of the movie actually matters by the end. The movie’s killing time before the set pieces.

More so the beginning of the second act than the end of it, but still… it’s too short.

So Liam Neeson is a scientist who is working on fake skin for burn victims. It disintegrates after ninety-nine minutes. Unless it’s in the dark, which you’d think might have something to do with the title, Darkman, because after Neeson is horribly burned and the doctors cut off his nerve receptors so he can’t feel pain (or any touch sensation) and he becomes super-strong, he needs the fake skin to exact vengeance. But he never uses it for extended periods of time in the dark.

He apparently uses the dark thing for storage purposes, but even the storage thing is just a sight gag.

Neeson’s girlfriend, Frances McDormand, is a lawyer who comes across a document bad guy Larry Drake wants. And he kills Neeson for it. Or so he thinks. Drake and his band of ultra-violent, but darkly comical goons blow up Neeson’s lab. His lab is also his apartment, which seems like a zoning problem, but whatever.

Added to the convolution is Colin Friels as McDormand’s… client? It’s unclear the professional relationship, but after Neeson “dies,” Friels puts the moves on McDormand. Though mostly offscreen apparently. Because McDormand disappears once Neeson starts his vengeance mission. Most of that mission is just killing off Drake’s goons. It seems like there might have been a plan in some cut scenes or a different draft of the script. It’s okay, eventually, because once McDormand comes back, Neeson’s character arc is more about how he’s going crazy from not having any touch sensation. And inventively and graphically killing the bad guys.

The visuals on Neeson losing his self-control are these fantastic montage sequences. There’s some montage to summarize his attempts at making his fake skin work too, but it’s function, not fervent. The madness montages are awesome. Inexplicably the last one, when Neeson needs to power up his adrenalin (he also has uncontrollable adrenalin for super-Darkman strength), is super short. It’s restrained, while everything else in the finale is outrageous. Raimi’s able to get away with a lot of bad composite shots just because the action’s so excessive. Not that montage, however.

But Neeson’s not just making fake skin faces of himself, he’s doing it of the bad guys to fool the other bad guys. So while Neeson’s performance is getting loopier and loopier, it only plays out when he’s opposite McDormand, which really isn’t much. They have three scenes together after she finds out he’s alive. Two of them really short. Otherwise, it’s Drake pretending he’s Neeson pretending his Drake or Nicholas Worth pretending he’s Neeson pretending he’s Nicholas Worth. There’s actually not a lot of the impersonation so Raimi never really figures out how to do them. The movie’s too short.

The movie dawdles through its first half, finally picking up in the second, and then getting really good in the finale. Only it’s too late. It’s not too little–there’s some awesome stuff in the third act–but it’s definitely too late.

Neeson’s good. He needs about ten more minutes to play the character after the “recovery” arc completes. Instead he basically gets a scene; it’s too bad, because his performance gets much more interesting as it goes along. McDormand’s fine. Her arc is similarly underwhelming. She does get a great visual cue for development in the first act, which Raimi sadly drops. The film’s not confident enough with his extravagances. Or more like the studio isn’t confident enough with his extravagances.

Drake’s good. He’s maybe in the movie too much. Friels’s isn’t in it enough, especially not after he gets to let loose. Friels and Neeson, who only have a scene together, both find ways to match the film’s peculiar intensities.

The goons are all fine. Though Rafael H. Robledo is in the film the most and has the least to do. Like, he’s just a goon. He’s not weird like the rest of them. He’s just got a scar and a ponytail.

Bill Pope’s photography, composites aside, is excellent. So is the editing–from Bud S. Smith and David Stiven.

Danny Elfman’s score is fine. It’s basically his Batman score from the year before, but it’s fine. It’s effective without being distinctive.

Darkman is seventy exceptionally competent, enthusiastic minutes before twenty minutes of sublime madness. It’s a shame Raimi couldn’t get the finale’s intensity through the whole thing. There are plenty of real, practical reasons he couldn’t, but he does hint at that intensity to come, so it’s still a damned shame.

Westworld (1973, Michael Crichton)

Westworld is a regrettably bad film. It doesn’t start off with a lot of potential. Leads Richard Benjamin and James Brolin are wanting. But then writer-director Crichton starts doing these montages introducing the behind-the-scenes of the park.

Oh. Right. Westworld is about an amusement resort with humanoid robots. Benjamin and Brolin are guests. Benjamin’s not over his divorce, so he’s got to man up. Brolin’s a man of few words, less facial expression, and no mystery. Crichton’s direction of the actors in the first act should’ve been a clue for problems later on.

The behind-the-scenes procedural about the maintenance of the robots has a lot of potential. It eventually fails because the set is so poorly designed and Crichton and his cinematographer, Gene Polito, often shoot through walls. Everything looks like a set. Even when it shouldn’t, because Polito’s photography is so bad. And someone needed to explain head room to Crichton because he really doesn’t understand it.

Alan Oppenheimer plays the park supervisor. He’s okay. Okay is pretty good in Westworld. Benjamin is occasionally likable, but he’s never good. Crichton avoids him too much to ever give him the chance to be good or bad. When there’s the big chase scene–robot gunslinger Yul Brynner is out to kill Benjamin–Crichton sticks with Brynner for the first half. There’s a changeover to Benjamin after an atrociously executed ambush sequence where the footage between Benjamin and Brynner doesn’t match. It’s not just lighted differently, it’s obviously different locations because Polito and Crichton also don’t understand how depth works.

Westworld has a bunch of Western genre standards; Crichton executes them all poorly. And tediously. Every set piece in Westworld gets tedious. Crichton and editor David Bretherton can’t do the “action” sequences. They can almost do the mood sequences, when they’re showing the uncanny behind-the-scenes stuff. Then Fred Karlin’s music takes a turn for the worse and Crichton holds a shot too long and Polito’s lighting mistakes kill the verisimilitude. Westworld is a failing movie about something failing. Crichton has some great ideas. Not just for the story, but for set pieces. He just can’t execute them. He tries though. And it’s painful.

Karlin’s music is terrible. Set against Western tropes, it’s belligerently terrible. Crichton’s direction of the Western tropes is awful. It’s like he’s never seen a Western before. It’s singular, I suppose. It’s a singular way of directing action on an Old West set. It’s terrible too. Singular and terrible.

Around the halfway point, Crichton starts focusing more on Norman Bartold’s story. He doesn’t even get a name. But he’s guest in Medieval World, not Western World (Division Thirteen alert). It’s not like Bartold’s interesting–he’s trying to seduce multiple robot women without success–but Crichton still finds him more interesting than Brolin and Benjamin. And Crichton’s not wrong. They’re tiresome.

There’s a lot of future technology and Crichton does manage to showcase those effects well. He really does. It’s like forty-five good seconds of eighty-five minutes. But some of its dumb. Like when Brynner gets a visual upgrade and can see in super-pixelated vision. He can’t make out detail because the pixels are so big. Crichton does point of view with the computer visual stuff. It too kills the moment.

If there are any moments with Brynner. Crichton’s bad direction becomes clear when Brynner shows up. Along with Polito’s inability to match lighting between shots. But it’s kind of fun to pretend when Brynner’s smiling, it’s because his robot is evil. It doesn’t matter.

Because Westworld, even with killer robots and defenseless guests, has no stakes. Who cares if the guests are danger? Benjamin is divorced and no one cares. Brolin is so thin he doesn’t even have that story. Bartold maybe had an implied wife in the setup in the first act but not once Crichton decides he’s more amusing than Benjamin and Brolin. He doesn’t have a name. Oppenheimer doesn’t have a name. Dick Van Patten’s got a recurring cameo. But no name.

Westworld is like a disaster movie’s set pieces strung together. More should make it better but the film’s so terribly made, more would just be worse.

Worst of all, Westworld gets worse as it goes. It disappoints, continuously. And it’s not the story disappointing, it’s how badly Crichton directs the scenes.

Campy would help Westworld. Not much else would help, given Polito and Crichton’s risible composition choices, but camp might help.

Oh, and Majel Barrett’s good. She’s good. Ninety-nine percent of the rest isn’t.

0/4ⓏⒺⓇⓄ

CREDITS

Written and directed by Michael Crichton; director of photography, Gene Polito; edited by David Bretherton; music by Fred Karlin; produced by Paul N. Lazarus III; released by Metro-Goldwyn-Mayer.

Starring Richard Benjamin (Peter Martin), James Brolin (John Blane), Norman Bartold (Medieval Knight), Alan Oppenheimer (Chief Supervisor), Dick Van Patten (Banker), Linda Gaye Scott (Arlette), Majel Barrett (Miss Carrie), Anne Randall (Daphne), and Yul Brynner (Gunslinger).


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Stardust (2007, Matthew Vaughn)

Stardust has a problem with overconfidence. The overconfidence in the CG is one thing, but would be easily excusable if director Vaughn didn’t double down and go through tedious effects sequences. Ben Davis’s photography keeps Stardust lush, whether in the magic world or the real world–but that lushness doesn’t help with the CG. The CG is excessive and exuberent–it’s always supposed to be obvious–it’s just not good enough. The CG, technically, isn’t there.

The other overconfidence is the stunt casting.

The film starts in a prologue setting things up. England. Nineteenth century. There’s a small English town with a nearby wall. No one can cross the wall. There’s a nonagenarian (David Kelly) who wields a staff to keep people away. One day, intrepid young man Ben Barnes crosses the wall and gets seduced by a mystery woman.

Nine months later, he gets a baby. Eighteen years later, the baby has grown into “protagonist” Charlie Cox. Stardust, from its narration (by Ian McKellen, natch), is going to be about Cox embracing his destiny as a hero. Until then, he’s just going to make a fool of himself for town beauty Sienna Miller. Cox wants to marry Miller, Miller wants to marry Henry Cavill. But then they see a falling star and Cox gets Miller to promise to through Cavill over for him if he gets her the star.

Except it’s not just a falling star, it’s also the ruby necklace of the King of the magic world, called Stormhold. Stardust doesn’t get into the nitty gritty, like how can this magical world exist across a wall in England and what would’ve happened to it in the hundred years between the movie’s present action and its release date. Because it’s just fantasy. Vaughn and co-writer Jane Goldman don’t have to take any responsility for character if they keep it just genre.

The scene setting up Stormhold is where the stunt casting starts. Peter O’Toole is the dying king, Rupert Everett is his presumed heir. Presumed because O’Toole’s sons have to kill one another for the throne. The ghosts of the defeated princes hang around and watch the film’s events, sometimes offering commentary. They’re fun ghosts, even if they were all trying to kill one another and the film’s heroes.

In the biggest of the prince roles is Mark Strong. He’s not stunt casting. He’s got Inigo Montoya’s hair and Count Rugen’s personality.

So the star falls. Except since it lands in magic land, it’s not a hunk of space metal, it’s Claire Danes. Stars are sentient and they watch the earth because human beings’ love is unique throughout the cosmos. Vaughn and Goldman’s dialogue, which is so entirely expository it’s an accomplishment, is about as obvious and artless as that sentence. Vaughn seems to think he can get away with it because of Davis’s photography, the CGI, and Ilan Eshkeri’s enthusiastic, original, and not great, not bad score. He’s wrong.

Anyway. Cox finds Danes and kidnaps her. He’s going to let her go after he brings her to Miller. Danes points out the questionable behavior of kidnapping someone for a gift, but Cox doesn’t care. His character to this point is: half-prince of magic land, personal failure (he wasn’t good in school at anything, including fencing), and just fired shop boy. Cox doesn’t even get to dwell on being half-magic. He’s too busy dragging Danes through the woods.

Oh, and Danes has the necklace.

So Strong and the other princes are looking for the necklace. Because O’Toole says they don’t just need to kill each other, they also have to get the necklace.

And then Michelle Pfeiffer is a witch looking for Danes to kill her and eat her heart to make herself young. Pfeiffer’s got two sisters, Joanna Scanlan and Sarah Alexander, who ought to be stunt casting and aren’t. The makeup on the witches is decrepit faces, but not overly so on the bodies. Like Vaughn didn’t want to be too gross. The witches get played for laughs occasionally, so they can’t be too visually unsettling.

Pfeiffer is terrible with Scanlan and Alexander. Maybe she can’t figure out how to act under the makeup. Once she gets out on her own (and out of the makeup), she slowly gets better. By the end of the movie, she’s almost good, even with some makeup back. She has zero chemistry with Scanlan and Alexander, which doesn’t help things.

Of course, Vaughn doesn’t direct for that sort of thing. Chemistry. Pah. Danes falls for Cox after he saves her from Pfeiffer’s inital trap and Danes decides to help him win Miller’s hand, delivering herself as a gift. Because she really, deep down, loves Cox. Danes, I mean. She’s sacrificing herself. It might make sense if Danes had her stars watch earth because of perfect human love monologue early on, but it’s end of the second act stuff. She’s just making poor choices as far as anyone knows until then.

She also has a unicorn for a while.

Eventually Danes and Cox end up on Robert De Niro’s sky pirate ship. De Niro should be Stardust’s stunt casting at its worst. He’s a closest, effeminate, aging, anglophile gay sky pirate. He has to hide everything from his crew of tough sky pirates. They mine lightning to sell to Ricky Gervais (who’s actually the worst stunting casting). They capture Danes and Cox and De Niro confides in the young couple.

He teaches them to dance, he teaches Cox how to sword fight, he does a makeover on Cox, giving him some romance novel cover hair. He also gives them new outfits.

So then they’re ready for the multiple showdowns–Strong and the princes, Pfeiffer and the witches, Melanie Hill’s traveling salesperson witch who has enslaved Cox’s mom (Kate Magowan). But Cox isn’t look for his mom, because he forgot about her once he kidnapped Danes and he never comes back to it.

Cox is a bad kid. No spoilers, but Nathaniel Parker (as the grown-up dad) gets a shockingly thankless part. You’d think being raised by a single dad in nineteenth century small village England would have an effect on Cox’s character, but since he doesn’t get a character until he gets the hair cut… you’d be wrong.

There’s also a thing where Vaughn’s “magical” direction of magic land is exactly the same as his idealized English village. Cox is just traveling through Disney movies, one without magic to one with magic.

Cox never gets to be the protagonist. Top-billed Danes doesn’t either. They both play second fiddle to the bigger name stars, Pfeiffer and De Niro. Where it’s unfair is how Strong gets to do his own thing without Pfeiffer or De Niro and isn’t even a serious antagonist.

Cox and Danes are fine. Their writing is often lousy. De Niro is not fine. It’s an insensitive, if enthusiastic, caricature. Vaughn’s poor direction of actors is most obvious with De Niro. De Niro’s vamping it up and Vaughn directs it all to beg for a laugh. Ha. Robert De Niro is a miserable, closest gay guy who’s worried his only friends will ostracize or kill him if they know he’s gay. But, hey, it’s De Niro in drag.

Then there’s how Danes is a simply damsel, even if she’s an anthropomorphized luminous spheroid of plasma. Cox is the hero prince, even if he’s been passive in every single one of his scenes. Vaughn needed some confidence in his leads.

Stardust is occasionally amusing, when the bad performances and bad writing aren’t too overwhelming. Danes and Cox are quite likable. The movie’s just got a weak script and lacking direction.

1/4★

CREDITS

Directed by Matthew Vaughn; screenplay by Jane Goldman and Vaughn, based on the novel by Neil Gaiman; director of photography, Ben Davis; edited by Jon Harris; music by Ilan Eshkeri; production designer, Gavin Bouquet; produced by Lorenzo di Bonaventura, Michael Dreyer, Gaiman, and Vaughn; released by Paramount Pictures.

Starring Charlie Cox (Tristan Thorn), Claire Danes (Yvaine), Robert De Niro (Captain Shakespeare of the Caspartine), Michelle Pfeiffer (Lamia), Mark Strong (Prince Septimus), Sienna Miller (Victoria Forester), Melanie Hill (Ditchwater Sal), Ricky Gervais (Ferdy), Kate Magowan (Princess Una), Joanna Scanlan (Mormo), Sarah Alexander (Empusa), Jason Flemyng (Prince Primus), Rupert Everett (Prince Secundus), Nathaniel Parker (Dunstan Thorn), Henry Cavill (Humphrey), David Kelly (the Wall Guard), and Peter O’Toole (the King); narrated by Ian McKellen.


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