Star Trek IV: The Voyage Home (1986, Leonard Nimoy)

In Star Trek IV: The Voyage Home, director Leonard Nimoy establishes a light-hearted, but very high stakes, action-packed environment. Voyage Home is in no way an action movie–the action sequences mostly consist of chases and comedic subterfuges–but there’s a new one every few minutes. The screenwriters came up with a scenario where there’s always danger, but always an almost immediate comic relief.

Flipping between that danger and relief is where William Shatner is so important. He’s able to activate the intense concern momentarily, a grin ready for when the implications have surfaced. Shatner has the most to do in the film, but owns it the least–he’s got some flirtation with Catherine Hicks, but nothing as substantial as most of the other cast members. When he’s out with Nimoy in modern day San Francisco, he’s usually just there to set up Nimoy’s laughs.

The modern day setting is an incredible success too. Nimoy is able to so convince his audience of the 23rd century setting at the start, the trip to the audience’s own time takes them out of water too.

DeForest Kelley gets a lot to do, sort of switching between sidekick for Shatner, Nimoy and finally James Doohan. Kelley and Doohan are great together.

As a director, Nimoy’s sensibilities–especially for comedy–are strong. For a Star Trek film, he’s surprisingly uninterested in complicated space effects. He sticks to the grounded stuff.

Nimoy and company engage the franchise’s iconography to excellent result. Just great.

Star Trek III: The Search for Spock (1984, Leonard Nimoy)

Layers. Star Trek III has no layers. It’s all id. Star Trek loses its ship, Kirk loses his son, Dr. McCoy loses his mind and none of it means anything. My fiancée pointed out that III is a bridge between II and IV, it brings Spock back to life. It fulfills a need. Forget the need. Forget the bridge–The Good, the Bad, and the Ugly knew what to do with bridges.

III isn’t bad, though. There are some great sequences (Nimoy is a damn good Panavision director, damn good), but they’re all too short. The film runs 105 minutes and it’s got too much to do for that time to be appropriate. The film deviates from the Enterprise crew to Kirk’s son and spends a bunch of time on the Genesis planet (sorry to go geek), the product of II. Well, that’s fine, but it’s all the McGuffin to bring Spock back. We get a long, tortured explanation that Kirk’s son–a scientist–flubbed his work to guarantee success. There’s an attempt at a rhyme to Star Trek II, but it’s incredibly forced and, even if it wasn’t, I’m not sure rhymes between films in a series should be so evident. The rhymes should be feelings, not plot points. To go geek some more… the planet was supposed to be made out of a moon or some “dead” planet. It was made, by accident, out of a cloud of dust. Maybe that could have been the reason it was unstable, not because the kid was a screw-up. There’s a trivia note on IMDb that the writers killed the kid because of this transgression–he “deserved” it. What a load.

All of the faults of the film, except the running time since Nimoy probably had the opportunity to insert scenes for the DVD, rest on the writer’s shoulders. Harve Bennett did a bang-up job producing Star Trek II through V, but he’s pood of a writer (oddly, there are some nice producing flourishes around).

I can think of two particular sequences that Nimoy does some amazing work with–a chase scene and the Enterprise burning up–and I desperately wanted more from these scenes. They really resonated. So did the early scenes on the planet, which lasted about fifteen good seconds before the “story” took over. Events are quality’s enemy… events are excellence’s enemy? I was trying for a rhyme thing, but I guess I’ll just have to be happy that I worked ‘pood’ into a post.