
Yorris is tiring. I wish it wasn’t. I also wish it wasn’t a published comic with an “it’s” error. But it’s both of those things–it’s tiring and it’s got an “it’s” error. And Yorris isn’t unimaginative or exhausting, let me be clear–tiring is far better than exhausting. But it is definitely tiring.
Because even though Fil Barlow’s art is careful, detailed, intricate and sometimes wonderful, the story is the kitchen sink approach to originality. Throw in so many tropes–dream creatures, an unappreciated princess (which seems to be a theme for the Brandon Graham “edited” books at Image), and taking the concept of clans to a truly obnoxious extent (working of the term “clan” into nouns)–and there’s nothing to connect with in Yorris. Barlow and co-writer Helen Maier are trying to hard to be accessible, the story doesn’t do anything else.
The back matter explains–in great detail–how Barlow and Maier used to work in animation, which might explain why the dialogue in the book is so bad. Because they’re used to having someone speak it and bring personality to it. Without a vocal performance, however, the narration is mind-boggling. The comic sets up an unbelievable proposition–this princess’s ability to see the astral plain is ignored because she’s a girl, even though she’s the only one in the clan with the gift. And there’s the implication others know of it. Or she’s just schizophrenia, which would be so much better.
I don’t want to be able to read 8house every month. I don’t want to look forward to it. I want to need to read it. I want it to be necessary. And Yorris just shows… it’s not.
Yorris is tiring. I wish it wasn’t. I also wish it wasn’t a published comic with an “it’s” error. But it’s both of those things–it’s tiring and it’s got an “it’s” error. And Yorris isn’t unimaginative or exhausting, let me be clear–tiring is far better than exhausting. But it is definitely tiring.
Should it go without saying 8house is a little weird? Is there some expectation of weirdness just from the title itself; Brandon Graham’s involvement alone probably should account for some of that weirdness.
It’s another good issue of 8house. Graham fans–especially of Prophet–will find the organic technology somewhat familiar, but with Churchland’s art welcome instead of off-putting. Churchland’s art–with her focus on expression, implied movement and landscapes–make the story feel magical. Even when it’s dangerous, possibly gross or scary. It’s gentle.
First part of the story and it’s clear Arclight is going to be something else. There’s something so human about it–when the magician (or witch) sits down to read a book with her recently resurrected goose? It’s a calm moment for the mysterious character. She’s royalty on a strange world (artist Marian Churchland does a gorgeous job of the place, desolate but full of life) and has apparently lost her humanity through some magical tragedy.