The One-Percent in One-Percent Warrior’s title does not refer to the super-rich, but rather when someone transcends in their film-related martial arts excellence. The majority of the film is just a forty-minute action sequence with star Sakaguchi Tak roaming around an abandoned zinc factory—on its own little CGI island—and kicking various butt. A lot of it is the same butt. It was in the second or third big beat-down I realized all of the bad guys have their faces covered so they can keep getting beaten down.
But forty minutes isn’t a movie, so Warrior’s has a very complicated story tacked on.
The movie opens with documentary interview footage about how Sakaguchi’s such a badass; even though he’s just an action movie star, he can kick his special forces buddies’ asses too. He can dodge bullets. Sakaguchi doesn’t necessarily get a lot to do in the film—even when he’s got the big reveal, which I’ll dance around later—he doesn’t do a lot. But he manages to make the bullet dodging believable.
And he’s socially awkward enough you can believe it when he can’t hold a steady job. His latest gig is on a period piece where he very quickly mouths off too much and gets fired. On this particular job, however, he meets Fukuyama Kohei, who thinks Sakaguchi’s an action god. Fukuyama becomes Sakaguchi’s sidekick and trainee, listening to Sakaguchi talk about his martial arts and his dream of the perfect action film.
So much talking.
Fukuyama convinces Sakaguchi to try to get funding, which leads them to the abandoned zinc factory island. They’ve got to find a location, after all. There, they discover another film crew already scouting the same location. Before that scene even finishes, Warrior adds the next plot wrinkle—they’re both scouting a location where a dead mobster hid his cocaine and now one set of bad guys has brought the dead mobster’s daughter (Fukuda Rumika) to find it.
Except… there’s also another set of mobsters who want the cocaine, so they’re trying to kill those gangsters without hurting Fukuda. They’ve got other gangster’s daughter Harumi Kanon with them. Harumi’s a vicious killer, not naive like Fukuda, so there’s a whole juxtaposition thing.
Fukuyama will end up bonding with Fukuda, but there’s no payoff for it, which stinks because Fukuyama’s really likable in the scenes. It also stinks because it plays into the third act reveal, which part and parcel lifts one of the more famous movie twists from the twentieth century. While Warrior uses the twist just to get to stop the movie—it’s very low budget, and they do a lot with that budget, but there’s a limit, and they do hit it multiple times—but the twist also suggests there’s all sorts of character development they could’ve done but didn’t. Even within the constraints of the established format (the documentary interviews and so on).
It’s a real bummer because Warrior overcomes a turgid first act to actually get moving once the action starts. Sakaguchi can obviously do his job, but Fukuda, Harumi, Fukuyama—they all come through. Even the gangsters are solid. Warrior goes into the finale much stronger than expected, albeit because we’re worried about characters we may or may not need to be worried about, but still. Warrior’s second act rally is significant.
And then it all crashes down.
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