Artist Don Perlin keeps himself busy this issue. Each page has at least seven panels, usually with Perlin doing the action in small, vertical panels, in long-shot. As detail isn’t Perlin’s strong suit, the composition choices help.
I have to be honest and admit I dug this issue so much I’m worried about myself. There’s nothing good or interesting about it, but it’s a monster comic set in the Marvel Universe. We get a three-way fight between Wolfman Jack, the Hangman (who Doug Moench writes better than Marv Wolfman, who created the character back in Werewolf #11), and the seventies Mr. Hyde.
Mr. Hyde’s got a ridiculous name—DePrayve (but better than George Lucas’s prequel proper nouns)—but it doesn’t matter. Werewolf has a relatively low bar to clear, though Moench seems again committed to changing things up. The last time he changed things up, Moench made the comic closer to its ground situation back in the first few issues. Moved Jack in with Buck again, reintroduced Lissa’s frequently forgotten impending werewolf curse, and brought in another dipshit cop. The last dipshit cop was dirty. This dipshit cop doesn’t know the last one was bad news, so has it out for… well, Jack, I guess. Wolfman Jack.
Moench writes a peculiar comic, from the Hangman’s (restrained but well-focused) rants and then Jack’s narration. It’s still forgotten experience—Jack doesn’t remember the werewolf’s adventures, even though he narrates them in the comic—but Moench ignores the discrepancies better.
The less you think about Werewolf by Night, reading it or writing it, the better.
It’s a godawful issue for Jack’s pal, Buck, not just because Perlin can’t draw him the same in any two panels.
Otherwise, no guest stars. No step-dads, no sisters, just Hangman terrorizing the werewolf. It’s better than it ought to be.