The Stop Button


Star Trek: Nemesis (2002, Stuart Baird)


Even though Star Trek: Nemesis is pretty dumb–and it is dumb, not just as a Star Trek movie, but as a movie in and of itself–and it has a lot of problems, the cast gets it through. The cast, the vague “train wreck” quality to some of its missteps (like Jerry Goldsmith either recycling his score from the not “Next Generation” Motion Picture or doing bland action movie music), some surprising pacing competency from otherwise inept director Baird and editor Dallas Puett (Puett’s no good at cutting the action scenes though, which is awkward), it all comes together to be occasionally painful, but ultimately watchable.

The problem with John Logan’s script is the stupidity. There are no good ideas in Nemesis, not Patrick Stewart having a young clone (played, poorly, by Tom Hardy–but, really, he’s acting opposite a bunch of vampires in Dune costume homages), not Brent Spiner discovering a “beta” version of his android character; maybe Jonathan Frakes and Marina Sirtis playing newlyweds is cute, but only because of their chemistry, not because of the writing.

Oddly, Nemesis looks really good. The CG is excellent. Baird’s one attempt at a planetary action sequence–involving dune buggies–is awful, with shockingly bad photography from Jeffrey L. Kimball (who does fine otherwise). The space battle stuff is good. The space establishing shot stuff is terrible.

All the acting is good. From the regular cast, anyway. Stewart’s excellent, Spiner’s good, LeVar Burton’s got a few rather good moments. Even when no one gets anything to do, like Michael Dorn and Gates McFadden. I think Whoopi Goldberg gets more to do in her cameo than McFadden gets to do in the entire picture.

It’s a weird movie, simultaneously hostile to the Star Trek franchise while entirely dependent on the viewer being interested in that franchise (and its characters). And, even though it’s bad, it’s not all bad. Stewart’s perseverance is admirable.

It’d just have been nice if the director had any idea how to shoot any of it, with the exception of the space battles, which were probably all done by the special effects people.


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