Swamp Thing 145 (August 1994)

16115And now Millar’s changed his approach. Alec’s not really the protagonist anymore; for his half of the comic–Colonel Strong, the monster hunter, gets the other–Alec’s just the biggest name in a disaster movie. Millar sets up a lot of little characters, quite well too, before putting everyone in a bad situation.

While that bad situation is precisely executed, it’s obvious he’s spending more time on Strong. There’s a distinct flashback, a lot of lead up to its revelations; Millar’s creating a supervillain. Though it’s unclear how much Alec’s the hero anymore. Besides his concern for human life, the human appearance makes him somewhat unrecognizable.

A lot of the strangeness is from Hester’s pencils. Swamp Thing is not a beautiful book about plants and mystical mysteries anymore… it’s dark and scary. Every page has some disturbing detail. I’m not sure Hester draws a single smile in the whole issue.


Big Game; writer, Mark Millar; penciller, Phil Hester; inker, Kim DeMulder; colorist, Tatjana Wood; letterer, Richard Starkings; editor, Stuart Moore; publisher, Vertigo.

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