Star Raiders (1983)

DC Graphic Novel #1 - Star RaidersIf it weren't for the José Luis García-López art, I'm not exactly sure what Star Raiders would have going for it. But Raiders isn't "just a comic," it's the first in DC's line of graphic novels and the art is spectacular. García-López's alien worlds, space battles, everything else–it's all fantastic.

Unfortunately Elliot S! Maggin's script is awful. Raiders is a sequel to the Atari Force comic, only to a small part of it. It's a tie-in to the Atari video game and it does about as well as any video game adaptation does. Terribly. Only Maggin's structure is the big problem.

Let's see if I can break it down. Introduce character A, introduce characters B and C, follow all three, introduce characters D through H. Follow character E. Bring back character B, then immediately revert to character E. Repeat six times. Not really six; maybe twice. But the intermediary events are either lovely set pieces or boring expository things. Maggin's approach to science fiction is a heavy dose of Star Wars and then just some silly ideas–immortal old men, for example. Why immortal? How else can you have someone find out about something six hundred years before?

Then there's the very small scale finish for the biggest battle the galaxy has ever seen. Pretty much everything conceptual about the story is nonsense. There isn't a single good moment in the entire thing, if you forget about the art. With the art, every moment's good. They're just really, really, really dumb.

C- 

CREDITS

Writer, Elliot S! Maggin; artist, José Luis García-López; letterer, Orzecody; editor, Andrew Helfer; publisher, DC Comics.

Detective Comics (1937) #555

Detective Comics  555

Gene Colan and Bob Smith are back on the art and it’s a strange return for Colan. It’s a lot of action and Colan goes a lot more dynamic than he usually does. There are some fantastic panels in this issue. Nice page layouts too. It’s a winner on the art.

Moench writes Jason’s diary; he’s obviously trying to get a handle on the character. It almost feels like a writing exercise, given all Jason’s distinct slang. It’s not quite a full personality but Moench seems aware Jason is lacking as a character.

And Moench’s slightly successful. There’s some very good insight, but then he offsets it with some unlikely nonsense. Only the nonsense is serious.

The Green Arrow backup is written by Elliot S! Magin and has Dick Dillin and Dick Giordano on art. It’s a throwback story, innocent Ollie, but they don’t play it up. Simple but filling.

Detective Comics 555 (October 1985)

5660Gene Colan and Bob Smith are back on the art and it’s a strange return for Colan. It’s a lot of action and Colan goes a lot more dynamic than he usually does. There are some fantastic panels in this issue. Nice page layouts too. It’s a winner on the art.

Moench writes Jason’s diary; he’s obviously trying to get a handle on the character. It almost feels like a writing exercise, given all Jason’s distinct slang. It’s not quite a full personality but Moench seems aware Jason is lacking as a character.

And Moench’s slightly successful. There’s some very good insight, but then he offsets it with some unlikely nonsense. Only the nonsense is serious.

The Green Arrow backup is written by Elliot S! Magin and has Dick Dillin and Dick Giordano on art. It’s a throwback story, innocent Ollie, but they don’t play it up. Simple but filling.

B- 

CREDITS

Returning Reflections; writer, Doug Moench; penciller, Gene Colan; inker, Bob Smith; colorist, Adrienne Roy; letterer, John Workman. Green Arrow, The Case of the Runaway Shoebox!; writer, Elliot S! Maggin; penciller, Dick Dillin; inker, Dick Giordano. Editors, Len Wein and Julius Schwartz; publisher, DC Comics.