Batman and Robin (1949) ch04 – Batman Trapped!

Most of this chapter, Batman Trapped, is a resolution of the previous chapter’s cliffhanger. There’s no trapped Batman in this chapter. There’s kidnapped Robin; more on that development in a bit.

After the immediate resolution of the cliffhanger–thanks to Batman (Robert Lowery) having a lot of tree climbing skill–the bad guys decided they’re going to go beat up Robin (Johnny Duncan). Duncan and the goons do a little slapstick chase thing, with the dramatic music sapping away the humor potential, before one of the bad guys slaps Duncan and knocks him out. Not much fighting winning going on for Batman and Robin anymore.

Well, eventually Duncan escapes; he too is an expert tree climber. The goons aren’t expert tree climbers. He goes back to spy on the goons–Lowery is taking his sweet time rescuing Duncan, spending most of the first ten minutes driving. Or climbing trees. The goons are interrogating Marshall Bradford with a lot of expository dialogue. The chapter has almost all expository dialogue, except when Jane Adams complains she never gets to take photographs.

After the goons escape, because Duncan–running around in his tights without his shoes–can’t stop them, Lowery and Duncan go visit Bradford in the hospital. Commissioner Gordon (Lyle Tablot) is cool with private citizen Lowery hanging out. Adams doesn’t question why lazy playboy Lowery wants to lounge around Bradford’s hospital room.

Lowery and Duncan let the goons bug the room and then have to get into costume to try to stop them from stealing a secret formula. They both get beat up again. Really, lead goon Don C. Harvey is so much more likable than Lowery or Duncan, it’s hard to root for the heroes. They’re somewhere between incompetent and stupid.

There’s nothing good about Batman Trapped, other than it moving briskly–director Bennet never lets it drag–although some of the silliness is distracting

Batman and Robin (1949) ch03 – Robin’s Wild Ride

I actually can’t figure out why this chapter is called Robin’s Wild Ride. Robin (Johnny Duncan) does not have a wild ride. Unless they mean when he gets to drive the car for a bit at the beginning. The chapter’s cliffhanger resolution is pretty tepid, but Batman and Robin clearly isn’t trying for thrilling cliffhangers, just something to stop a chapter. Batman (Robert Lowery) takes on three thugs and gets beat up. Duncan gets in a fight with another. He gets beat up.

Towards the end, Lowery fights another three thugs–probably the same three, actually–and does a little better. He still ends up losing because it’s cliffhanger time and the mysterious Wizard is able to zap him through a tire iron with a remote control ray. It’s pretty silly stuff.

In between, the Wizard terrorizes scientist Marshall Bradford with a hologram-type thing. Bradford gets temporarily zonked by the Wizard’s newly revealed superpower–he can mind control thanks to flashing eyes.

Lowery and Duncan are still suspicious of radio announcer Rick Vallin, who once again tips off the bad guys on his broadcast. The one he does from his living room. Jane Adams shows up looking for Bradford only to get locked up in a broom closet by the bad guys. It’s kind of a lackluster response from the villains, as Adams has seen all their faces, but the bad guys don’t appear to carry guns in Batman and Robin. They don’t need to since Lowery and Duncan are losing the fistfights.

Duncan’s got a lot of exposition and, wow, he’s bad. And Lowery looks like he’s sleepwalking as Bruce Wayne. He’s at least amusing as Batman, because it’s silly. All Batman and Robin has going for it, three chapters in, is the silly.

Batman and Robin (1949) ch02 – Tunnel of Terror

Even with Robert Lowery’s exceptionally questionable performance as Batman and Bruce Wayne, Tunnel of Terror is a relatively fine serial chapter. The cliffhanger resolution at the beginning is pretty weak, but then it turns out Lowery and Johnny Duncan have an almost superpower–they can sneak around really, really quietly. And not just indoors. They can also sneak around outdoors.

They let the bad guys get away though, ending up at soon to be prime suspect William Fawcett’s mansion. There they find leading Jane Adams with her foot stuck in the ground. She’s nonplussed by Lowery and Duncan in their costumes, which makes the scene play rather amusingly. Lowery chastises Fawcett for setting traps, regardless of bad guys wanting to spy on him. Then Adams is gone, as is Fawcett, and Lowery and Duncan are after someone else.

There’s a chase scene in a train yard–Tunnel has a lot of exterior shooting, lots of Batman and Robin running around in the daytime–and then a fight scene on top of the train.

Lowery’s not good. Duncan’s not good. Adams doesn’t seem to be very good either. But Fawcett’s all right and henchman Don C. Harvey gives the production a sense of sturdiness. It’d be nice if that reassurance came from the leads, but whatever. Tunnel’s okay.

And some of the music choices (all sourced from other places) are strong. Some aren’t, of course. But some work out beautifully.

Batman and Robin (1949) ch01 – Batman Takes Over

Batman and Robin gets off to a surprisingly reasonable start, even after a spectacularly absurd opening montage sequence. Gotham City is facing an unexplained crime wave; the footage they start with is a dairy hold-up. Then there are some clips from the previous Batman serial, which might be why the chapter, Batman Takes Over, impresses so much (within reason).

The chapter starts with an introduction to the good guys–Robert Lowery and Johnny Duncan play Batman and Robin. Both their performances are utterly lacking, but Lowery’s so much better in costume and not trying to emote, the costumed scenes uptick the quality. Then there’s photojournalist Vicki Vale (Jane Adams). She hangs out around Lowery for some reason, even though all he does is yawn at her. Lyle Talbot plays Commissioner Gordon. In this chapter he manages to be too late to save the day but does get to turn on the “Batman signal.” An uncredited Eric Wilton plays Alfred.

George H. Plympton, Joseph F. Poland, and Royal K. Cole’s script is procedural with all the introductions, which keeps up after the good guy introductions. There’s an action sequence interrupting Lowery yawning at Adams–Adams’s performance seems affable but thin; it’s mostly a car chase, with Ira H. Morgan’s day-for-night photography bringing some charm. After that sequence, which has Lowery and Duncan hanging out in costume with Talbot (this scene is where it’s clear how much better Lowery’s going to be without visible expression), mad scientist William Fawcett gets introduced. He’s wheelchair-bound, but it turns out he’s got some machine to give him back use of his legs and make him into an all-around superman.

Is he the mysterious, masked villain, The Wizard (who gets introduced right after Fawcett reveals he can walk)? Or maybe the Wizard is radio announcer Rick Vallin, who runs his news show from his living room. Actually Takes Over doesn’t hint at Vallin, it just suggestively cuts to him.

The serial’s locations are somewhat amusing. Lowery, Duncan, and Wilton live in suburban home. They go down under to the Batcave, but when they need to get in the car, it’s parked in the driveway. They use the same car crimefighting as they do out of costume. Apparently photog Adams doesn’t pay close attention to visual hints.

Fawcett gets to live in a mansion, however, and the Wizard has his own underground liar filled with electronic equipment.

Lowery and Duncan don’t get much to do on their own. They listen to exposition, they get into a fistfight (winning this one, unlike the previous serial’s caped crusaders), they hang out with Adams. Duncan probably gets six lines. It’s all action, which director Bennet handles okay, usually involving the Wizard’s henchmen. Don C. Harvey plays one of the main ones; he’s good.

The cliffhanger’s okay too.

And the serial has a lot of fun with the Wizard’s remote control device; he can control any vehicle, no matter what size, and maybe even people. If they steal enough diamonds. Because the remote control runs on diamonds.

It’s nowhere near as bad as I was expecting.

King of the Rocket Men (1949, Fred C. Brannon)

King of the Rocket Men isn’t a long serial. It’s only twelve chapters and almost one of them is a recap of the first three chapters. The final chapter spends most of its time setting up a big showdown, with the grand action finale–at least the grand action finale not recycling disaster footage from another, older film (Deluge)–less than four minutes. The grand action finale, the one shot for Rocket Men, is just some more fisticuffs. The serial has a lot of fisticuffs.

Incidentally, there are no Rocket Men. There’s a single Rocket Man. The title is a play on the name of his alter ego–Jeff King (Tristram Coffin). Until one of the bad guys makes a wisecrack in the latter half of the serials, “King of the Rocket Men” is the serial’s best joke. Screenwriters Royal Cole, William Lively, and Sol Shor aren’t much for humor. They’re also not much for character development. Or logic. Or realism. Rocket Men isn’t about the script, it’s about the Rocket Man. And–for a while–the serial does deliver itself some Rocket Man.

So long as there’s enough Rocket Man action, everything’s fine. The formula’s simple–Coffin observes some trouble, goes to his car, gets the Rocket Man outfit out of the truck, flies off the save the day. Director Brannon and editors Cliff Bell Sr. and Sam Starr build to the “Rocket Man to the rescue” sequences pretty darn well. It’s exciting. At least until it becomes clear Coffin’s a lousy superhero as Rocket Man and a terrible investigator at his day job.

Coffin works at a place called Science Associates, somewhere in Southern California. The location is never mentioned but the filming locations are obvious. The scientists of Science Associates are the finest ever assembled, working diligently to make the world a better place. Sure, they only produce weapons of mass destruction but… well, no. Rocket Men never explains how weapons of mass destruction are going to make the world a better place.

The serial starts with evil scientist Dr. Vulcan killing Science Associates staff; he wants their work for his own evil purposes. The serial doesn’t reveal Dr. Vulcan until the very end, which is way too long a wait. There’s no dramatic impact at the reveal. Until then he’s always shown in silhouette, just a man in a fedora in an office building with two radio towers, controlling his attacks on Coffin, Science Associates, and Rocket Man.

Coffin’s a scientist–who never does science onscreen–and the jack-of-all-trades at Science Associates. It’s his job to get to the bottom of the Dr. Vulcan threat. Coffin’s got a sidekick, House Peters Jr. Peters seems to have less scientific knowledge than Coffin, but he’s in charge of handling public relations. Except the only reporter who cares is Mae Clarke. She’s the only woman in the serial. She occasionally gets to be damsel in distress. It’s infrequent as she’s Peter’s sidekick, not Coffin’s love interest. Coffin’s too busy trying to save the world through weapons of mass destruction.

With Dr. Vulcan a mystery until the end, the serial uses chief henchman Don Haggerty as the main villain. He carries out Dr. Vulcan’s plans, getting in constant fist fights and shoot-outs with Coffin. He usually overpowers or outsmarts Coffin. It’s rare Coffin succeeds in a rescue or attempt to foil the evil scientist madman’s schemes. He’s really, really bad at his jobs. Except making power sources (offscreen) for weapons of mass destruction. He excels at that task.

Even though his character ought to be a complete rube, Coffin’s pretty good in the lead. He’s got no real acting to do–he doesn’t even get to express surprise or distress when Dr. Vulcan pulls one over on him–but Coffin’s sturdy. He makes it all seem a little less absurd.

Most of the serial is Science Associates staff getting picked off and Coffin becoming more and more suspicious one of his colleagues might be Dr. Vulcan. It takes him a while. Like I said, he’s not bright. Then it’s just about him failing to save colleagues from getting picked off. It doesn’t really matter, the most personable one is Ted Adams, who’s only personable because he gets to be a jerk. The rest of the scientists are extremely bland. When Stanley Price gets more material–he’s about the only one–it’s only temporary. He gets a few scenes then it’s back to being a piece of furniture.

At least he’s not second-billed furniture like Clarke. Clarke’s reporter works at a science magazine. And her apartment quickly becomes a hangout for Coffin and Peters in their quest to foil Dr. Vulcan. Oddly, it does not become a hangout for Coffin and James Craven, who are also out to foil Dr. Vulcan, because Coffin keeps his two partnerships separate. Clarke, for example, has no idea Coffin is Rocket Man, while Craven is the one who made the suit. Peters is sort of a bridge, sort of not.

Besides the general competence of the production, Rocket Men is all about the Rocket Man. There are some great flying effects, some exciting cliffhangers (no exciting cliffhanger resolutions, however), and a lot of thrilling action. The Rocket Man flight effects–sure, there’s composite shots, but the Rocket Men effects team also swooshed a life-size Rocket Man dummy around the Southern California foothills on wires. The result is superb. It’s so good it doesn’t even matter when they start recycling the same shots over and over again.

For the first third of the serial, Rocket Men keeps building up good momentum. Then it starts having bad chapters (there are at least two pointless ones in addition to the recap chapter), Coffin’s blaise stupidity gets worse, Clarke stops even getting to be a damsel in distress–she’s just along for the ride–and the picking off of Dr. Vulcan suspects turns tedious instead of suspenseful. The competent production, sturdy (if underwhelming) performances, Rocket Man effects, and Don Haggerty keep it going.

The last chapter is pretty dumb. Maybe if it weren’t so dumb, King of the Rocket Men would have a more royal stature. Instead, it manages to adequately thrill. Some of the time.

King of the Rocket Men (1949) ch12 – Wave of Disaster

The Wave of Disaster does have some great special effects for Rocket Men’s finale. Sure, they’re from an earlier film, but they’re still great. The Rocket Man effects are fine too, they’re just boring.

After yet another tepid cliffhanger resolution–maybe the first to directly contradict the previous chapter’s version of it–and Tristram Coffin letting the bad guys get away (again), the action moves to New York City. Only the bad guys aren’t going to New York City, they’re going to a very large, mountainous island 300 miles from the city. There they plan on firing their weapon of mass destruction at an underwater fault line (because the weapon has a range of 200 miles).

Would you believe Coffin’s weapon-detector has a range of 250 miles? Negative coincidences abound in Wave.

It’s not a great chapter. It’s not the worst, it’s not the best. It’s a low middling. No idea what Mae Clarke’s character is doing in it; she wants to go to New York and then loses all her screen time to Coffin and House Peters Jr.’s bromance.

Still… it could be much worse.

King of the Rocket Men (1949) ch11 – Secret of Dr. Vulcan

About halfway through the chapter–the penultimate Rocket Men chapter–Tristram Coffin and Mae Clarke go over a cliff in a car into a lake.

They’ve already gone over a cliff together as a cliffhanger. And Coffin forced a motorcycle driver to his death over the cliff into a lake. It really felt like The Secret of Dr. Vulcan was just giving up on everything and repeating old cliffhangers.

But no, it’s just the halfway (or a little past halfway) point. There’s still time for Coffin’s big plan to rescue sidekick House Peters Jr. to go all wrong because he’s terrible at rescuing people.

Bad guy tough Don Haggerty gets the best material this chapter. He doesn’t even do much, he just gets the best material. Coffin gets to be a buffoon, albeit a very serious one. Peters get to be a bachelor in distress. Clarke–literally–gets to wait in the car.

And when Dr. Vulcan’s Secret is revealed? Eh. His secret identity is a bore.

But there are a few great Rocket Man shots towards the end of the chapter.

King of the Rocket Men (1949) ch10 – The Deadly Fog

The Deadly Fog is a clip chapter. Sadly, the fog doesn’t refer to the misting effect when Deadly goes into flashback to the moments from the first three chapters.

After another lackluster cliffhanger resolution, Tristram Coffin ignores the weapon of mass destruction in a nearby car–he really doesn’t sweat his invention being captured by the evil Dr. Vulcan at all–and heads back to his cave.

In the cave, House Peters Jr. finally catches him in the Rocket Man garb and Coffin sits down to tell him his superhero origin story. Now, the audience has seen all of these scenes and Peters was present for two-thirds of them, so it’s not clear why there needs to be the flashback and exposition.

Maybe they just ran out of money for chapter ten.

There’s a fresh cliffhanger, however. It does just repeat something else from the first chapter, but at least the footage is new.

Rocket Men can’t wrap up soon enough. The serial’s burning through its stockpiled charm.

King of the Rocket Men (1949) ch09 – Ten Seconds to Live

Ten Seconds to Live is a new low as far as Rocket Men quality goes. It’s bad to the point the badness becomes more engaging than the story, partially because there’s no story, mostly because the good guys are just so dumb.

The cliffhanger resolution is bad. The subsequent setup for the chapter–Tristram Coffin arguing he knows best how to catch the still unknown Dr. Vulcan while he’s working on a super-weapon called “The Decimator.” Coffin’s always doing science off-screen, never on.

Anyway. The mysterious Dr. Vulcan comes up with a plan to get the device away from Coffin, telling henchman Don Haggerty he’ll need a motorcycle. Why will Haggerty need a motorcycle? Maybe because if Coffin and sidekick House Peters Jr. see a motorcycle in the distance, they will chase it down and try to kill the rider. Regardless of if the motorcycle is doing anything to them.

After committing first or second degree murder, Coffin discovers he’s been tricked. Does he freak out? The device can melt through mountains, after all. But no, he’s not freaking out. Instead he calls the cops to track down Haggerty’s truck–which is, inexplicably, a USMC truck. Why doesn’t Coffin suit up as Rocket Man to find it himself?

Because nothing makes sense in Ten Seconds to Live. It’s all just goofy.

King of the Rocket Men (1949) ch08 – Suicide Flight

Maybe I missed Tristram Coffin revealing his Rocket Man identity to Mae Clarke and House Peters Jr. Or maybe they just don’t question only Rocket Man ever coming to their rescue after Coffin has put them in danger.

This chapter is a mild improvement over the previous one, though the cliffhanger resolutions are getting incredibly lazy. Even though the cliffhanger composite shots are decent–it’s a molten lava-related crisis–the resolution is humdrum.

Coffin and Peters then concoct a dumb plan to catch the mysterious Dr. Vulcan, who mostly falls for it. Coffin thinks he’s finally going to find him out. Instead, it’s just another fistfight with chief thug Don Haggerty. Haggerty and Coffin’s antagonism gives Suicide Flight some energy. But then it’s just another chase sequence, another Clarke in danger sequence.

I just realized, starting this chapter, Clarke is the only woman anywhere in King of the Rocket Men. They probably didn’t need her, especially as she’s been reduced to offering her hands for binding. Her feistiness apparently only manifests when there aren’t too many men punching each other.

Suicide Flight has a pretty decent cliffhanger, though I’ve lost all confidence in Rocket Men to resolve it well.