Category: Comics

  • Doctor Gorpon (1991) #2

    I was expecting Doctor Gorpon #2 to be gross and funny—and it is both gross and funny—but not have much of a story. Instead, creator Marc Hansen has a bunch of it. In fact, the story even overshadows the gross and some of the funny. Everyone who survived the first issue is back. Gorpon’s struggling…

  • Doctor Gorpon (1991) #1

    Doctor Gorpon is a nice bit of gross-out gore. Creator Marc Hansen’s cartooning has these thick inks, which perfectly complement the tentacles and intestines the title character is pulling out of monsters throughout the issue. Doctor Gorpon is a monster hunter, one who charges for his services whether they’re requested or not (his first target…

  • The Weatherman (2019) #1

    I read the first Weatherman series because Nathan Fox having a steady gig seemed like it was worth seeing. And the series was fine… I didn’t even remember it ended on a cliffhanger though. This second volume continues the action as mind-wiped former interplanetary terrorist turned weatherman turned fugitive (so he was mind-wiped out of…

  • Pope Hats (2009) #6

    I’ve read Young Frances, which collects Pope Hats, but haven’t actually read any Pope Hats issues. Based on this issue, it’s different to the point I can’t imagine what it’s like to read Young Frances serialized, not if Hartley Lin intersperses it with his one or two page lyrical comic strips. They’re all non-fiction (or…

  • Clue: Candlestick (2019) #1

    Dash Shaw’s style is perfect for Clue: Candlestick. His cartooning is through, detailed, and loose. His figures seem to expand and contract as needed, when they’re pontificating they seem big, when they’re recoiling they seem small. Works with them being noisy and not as well. The comic opens with Professor Plum getting an encoded letter,…

  • Chasing Echoes (2019)

    The most perplexing thing about Chasing Echoes isn’t how it got made—there’s a writer, there’s an artist—but how it got published. Specifically, the market research saying there are people who are going to buy this thing. If it weren’t for the swearing and the women always bonding over the most unrealistic sex talk anyone's gotten…

  • Eve Stranger (2019) #1

    Eve Stranger feels a little retro. Lead Eve is a woman who only can remember the last week before her memory resets. She’s an assassin or something. Some kind of mercenary. Her mission this issue is shockingly unimportant; the story skips from her getting normalized in her situation and to the mission itself. Nothing about…

  • Lodger (2018) #2

    I may have already read this issue of Lodger. I thought I’d only read (and mostly forgotten) the first issue, but this one seems very familiar. Going into it without having read the first issue recently and not really remembering the setup—it’s about some white guy named Dante who travels around causing trouble without people…

  • The Stringbags (2020)

    When I saw the announcement for The Stringbags, after the obvious glee at a new Garth Ennis comic, the publisher stood out; publisher Dead Reckoning is the graphic novel imprint of the U.S. Naval Institute’s Naval Institute Press. So war comics but for war history enthusiasts, which is about the only way to phrase that…

  • Black Hammer: Age of Doom (2018) #8

    I’m not sure if I’m caught up on Black Hammer: Age of Doom. I might be one issue behind. I know the big reveal, but I don’t know if I missed one since. This issue is apparently a new arc—not really a jumping on point because, even though it’s accessible to new readers (the cast…

  • Superman’s Pal Jimmy Olsen (2019) #1

    Superman’s Pal Jimmy Olsen has fairly unsurpassable creator pedigree. Steve Lieber’s mainstream superhero outings are always visually delightful since he’s able to infuse a bit of Silver Age glee into his otherwise hyper-realistic (but still very artful) style. There’s this great page where Lieber drops the background at the Daily Planet newsroom for some effect…

  • Foolkiller (1990-1991)

    The last time I read Foolkiller, almost fifteen years ago, I really liked it. I wish I knew what I’d liked about it because it’s really not good. Even back then I know I thought the art—Joe Brozowski on pencils, Tony DeZuniga then Vince Giarrano on the inks—was bad. And the art’s bad. It appears…

  • The Punisher (2004) #42

    When Ennis has Frank by himself for four days, walking across the desert, trying to beat Rawlins to the airport, in a foreign country, no gun, perfectly opportunity for some self-reflection. But no. Ennis does end up having something to say in Man of Stone—Frank’s buddy Yorkie is taking an unplanned retirement because he’s sick…

  • The Punisher (2004) #41

    It’s not… the best issue. In some ways, it might even be the worst of the series so far. Not because there’s anything particularly bad–though Fernandez's art sort of tanks here so it doesn't help the finale hinges on Frank's expressions for effectiveness, though it might be on colorists Dan Brown and Giulia Brusco; it…

  • The Punisher (2004) #40

    Man of Stone puts Frank into a world where he doesn’t belong. This issue has him showing down with rogue Russian general Zakharov in Afghan mountains; the general wants Frank alive so Frank will confess on TV. See, Zakharov has a romanticized view of himself and his soldiers. His resolve is a strength and he…

  • The Punisher (2004) #39

    Ennis starts the issue with some more framing: Frank and O’Brien eating rations in a cave somewhere in Afghanistan. It’s a two page teaser, with Frank giving in and going for a roll in the sack with O’Brien. Again. Even though, the narration reveals, he’d told himself not to do it. Ennis’s Punisher MAX has…

  • The Punisher (2004) #38

    Why is the only thing Fernandez unable to reliably draw, even with his much improved (and self-inked) Man of Stone style… why can’t he draw the Punisher? Frank’s out of action the entire issue, literally sitting around on the telephone, and Fernandez can’t seem to figure out how to draw Frank’s arms. It’s really, really…

  • The Punisher (2004) #37

    Leandro Fernandez is back on the art, inking himself, and he’s better than he’s ever been before. There are still some panels where it’s clear colorist Dan Brown is doing a lot of the shading, but overall it’s a big improvement over Fernandez’s usual art. The issue brings together a lot of the series’s leftovers—there’s…

  • Planetes (2003) Volume 01

    The first volume of Planetes has five different stories. They’re vignettes. I’ve read this volume before, I remembered the vignettes. Even if the first story doesn’t feel much like a vignette. The story opens with a spaceship disaster. Actually it opens with a cute married couple and then the disaster, because it’s sad when disaster…

  • The Punisher (2004) #36

    Turns out the big problem with Barracuda isn’t going to be Barracuda not being a great villain or the Wall Street betrayal arc not creating great ones either, but Ennis not really having a finish for Frank. Sure, he’s got a concussion and he’s outgunned, but his big plan in this issue doesn’t allow for…

  • The Punisher (2004) #35

    It’s a bridging issue but also not. Actually, there are some major plot developments here, just not much involving Frank. Other than him surviving and deciding it’s time to stop screwing around with the Wall Street guys and just take them out; thanks to Barracuda, Frank’s now taking things as seriously as he should have…

  • The Punisher (2004) #34

    This issue makes two things very clear. First, Punisher MAX would’ve been an even more successful book if Goran Parlov had been handling the art chores throughout. His expressions—for the talking heads scenes—are phenomenal. There’s one scene where the big boss is monologuing to his flunkies and it’s just these three guys sitting around an…

  • This issue makes two things very clear. First, Punisher MAX would’ve been an even more successful book if Goran Parlov had been handling the art chores throughout. His expressions—for the talking heads scenes—are phenomenal. There’s one scene where the big boss is monologuing to his flunkies and it’s just these three guys sitting around an…

  • The Punisher (2004) #33

    Ennis wastes no time getting Frank and Barracuda together this issue. He even goes so far to use coincidence to speed things up—Barracuda’s on his way to New York to take out The Punisher and just happens to see Frank walking off his flight. Dumb luck. And bad luck for Frank, who’s almost completely unprepared…

  • Ennis wastes no time getting Frank and Barracuda together this issue. He even goes so far to use coincidence to speed things up—Barracuda’s on his way to New York to take out The Punisher and just happens to see Frank walking off his flight. Dumb luck. And bad luck for Frank, who’s almost completely unprepared…

  • The Punisher (2004) #32

    There’s a lot of action this issue, but it’s all Barracuda doing it. Meanwhile Frank is getting information about why a dirty cop risked it all to take out Wall Street guy Stephens. Frank and Stephens have breakfast in a diner. The diner’s called “Frank’s Favorite Diner.” Not sure if that one is an Ennis…

  • There’s a lot of action this issue, but it’s all Barracuda doing it. Meanwhile Frank is getting information about why a dirty cop risked it all to take out Wall Street guy Stephens. Frank and Stephens have breakfast in a diner. The diner’s called “Frank’s Favorite Diner.” Not sure if that one is an Ennis…

  • The Punisher (2004) #31

    Punisher #31 starts off with a couple surprises. First is Goran Parlov on the art. Parlov’s excellent. He’s the best artist the book’s had in a long time. Second is Ennis using a flashback device. The issue starts with sharks chowing down on a bunch of fresh bodies and Frank watching from a boat. The…

  • Punisher #31 starts off with a couple surprises. First is Goran Parlov on the art. Parlov’s excellent. He’s the best artist the book’s had in a long time. Second is Ennis using a flashback device. The issue starts with sharks chowing down on a bunch of fresh bodies and Frank watching from a boat. The…

  • PTSD (2019)

    The best thing about PTSD is creator Guillaume Singlein’s action. He paces it beautifully. The book, when it doesn’t have dialogue but just people doing things… it looks its best. So it makes sense Singlein’s going to be good at the action too. Of course, whether or not PTSD should have action is a whole…