A Walk Through Hell (2018) #7

Wth7

When I started this profoundly underwhelming Walk Through Hell, I observed sometimes writer Garth Ennis makes a radical save after some lackluster first issues.

He doesn’t make any such save in Hell, but he does turn out to have a vaguely interesting twist, which comes way too late in the comic. We’re just over halfway through, and he’s introducing end of issue one material. He’s revealing the genre of horror, which first seems like he’s doing some Old Gods of Cthulhu business, but then quickly veers back into Preacher or Wormwood territory.

It’s too late, but it’s better than I was expecting.

He also focuses a lot on the FBI boss, Driscoll, as she enters the warehouse and starts to see its horrors. She’s a better protagonist than anyone else in the comic and a better subject for Ennis’s narration. But, of course, she’s not trying to hide anything like Shaw, or basically comic relief promoted to a more important role like MacGregor.

There’s a lengthy talk about the 2016 election while Shaw and MacGregor are on stakeout, with Ennis presenting more depth than before. It’s not particularly deep, though—identity politics are bad because white supremacists don’t worry about their identity politics—and it’s got a terrible “punchline,” possibly the worst in the series so far.

Given the potentially sensational nature of the big reveal, I’m surprised they didn’t open with it. Instead, they went with tedious police procedural with dramatically suffocating flashbacks. Then again, Ennis’s editor apparently thinks corpses grow hair, so why expect a better creative decision.

There are two cliffhangers—one with Shaw, MacGregor, and the Patton Oswalt version of Seven’s John Doe (just with Christian blood magic thrown in), then one with Driscoll. Presumably, next issue will engage with one resolution and bore with another, which is one more engaging plot than usual for this Walk.

Goran Sudžuka also appears to be sticking with the finer lines in his art, which continues to disappoint. Panels often threaten to have personality, then just don't.

Shazam! (2019, David F. Sandberg)

At its very best, for a few minutes Shazam! seems like a Wes Anderson-esque superhero movie gone wrong. Like they lost the music they wanted at the last minute but had still cut the sequence together. Specifically, it’s Zachary Levi’s superhero training YouTubes, set to Queen’s Don’t Stop Me Now. The song has no meaning to Levi or the sequence. It’s just familiar in the right way. It’s desperate but competent, which describes most of the movie.

The sequence is long enough to grok how they could’ve done the picture as an Anderson riff, specifically Rushmore, but then it’s more like they saw the MTV Music Awards Rushmore bits and didn’t realize there was a context. It’s a weird fail because it’s not exactly disappointing. Until the superhero finale, it’s the most effort director Sandberg puts into anything in the movie, and it shows. There’s thoughtfulness, just not successful thoughtfulness.

Anyway.

Shazam! is an inoffensively lackluster superhero origin story. The first act gets its personality from a John Glover cameo (hey, it’s better than his last DC movie) and then the unsuccessful but not bad Djimon Hounsou cameo. The film’s problem is little the actors actually interact with one another except to move the plot forward; deliver your lines, and get out. Sandberg doesn’t spend any time on the actors responding or reacting. It hurts the cameos just because there’s no weight when the actors return later on. No one’s got any chemistry; they’re just doing schtick.

So it’s never a surprise when Sandberg doesn’t make it happen. When he does, however, it stands out. Like a Big reference in a toy store, but it comes after there’s no acknowledgment of the rest of the scene, which is superhero Levi basically throwing random children in front of supervillain Mark Strong. The most impressive thing about Shazam! is how many subplots they can avoid. There are at least three, probably more, with one presumably left over for the sequel. The others, however, just get dropped once they get to the third act.

And Shazam! does have a good third act. Not the story, but the superhero action. It’s got an excellent superhero action finish, with plenty of cute Superman II nods. It’s shocking how well Sandberg can direct the sequences after the previous, bland hundred minutes. There are also some good, not specific to Levi’s superhero observations about the genre, like supervillains talking from far away and everyone recording on smartphones. Shazam!’s sadly more thoughtful in its background than its foreground, which is trite. Much like Sandberg’s direction, Henry Gayden’s script is perfunctory. There’s no such thing as character development in the script, with the film instead relying on the actors. Unfortunately, Sandberg’s got no time for the actors’ performances, so it’s just a bunch of rote deliveries of rote lines.

So it’s impressive when actors stand out, like Faithe Herman and Grace Fulton. Okay, a quick explanation of the plot. Levi is the adult superhero version of teenager Asher Angel, who has just moved into a new foster home. Herman, Fulton, Jack Dylan Grazer, Ian Chen, and Jovan Armand play his foster siblings. Herman’s the adorable one, Chen’s the gamer, Armand’s the silent one, Grazer’s the superhero fanboy, and Angel’s pal. Grazer ought to have much better material, as he’s Levi’s sidekick in addition to Angel’s. But no. The only one to get a subplot is Fulton, who’s the oldest and going to college soon. Of course, the going-to-college thing is her subplot, but it’s something. There’s zip for the rest of the kids. Angel’s subplot is searching for his mom, Caroline Palmer, who lost him in the prologue.

Angel and Levi don’t resemble much physically—white guys with brown hair, I guess—which would be fine if there was any effort in syncing their performances. There’s not. Levi’s playing a totally different teenager turned superhero adult. All they needed to do was establish a link between the performances, and it’d be fine. Instead, it’s where you can just give up on Shazam!. If the movie’s not going to take its central conceit seriously, why bother with any of it.

Also, they talk about family so much they should’ve gotten a Vin Diesel cameo. Or at least had them watching Fast and the Furious. The villains are the Seven Deadly Sins, which makes very little sense because—even though the foster family says grace—it’s an ambiguous higher power grace. But if they’d had a bit about the kids watching Se7en….

Shazam! just needed a competent rewrite.

Levi’s amusing without being particularly likable. He’s a little desperate for approval, which should work better for the movie. Maybe if they’d have gotten the one cameo they really needed at the end. None of it ties to Angel or his performance; Angel’s never better than mediocre, but he never got the chance to be anything but mediocre.

Strong’s terrible, but in a killjoy, unambitious sort of way. The film aims to keep him as unremarkable (literally) as possible. He’s dressed like a nineties Eurotrash villain, and the special effects on his supervillain sequences are good. It actually just plays into the Superman II riffs.

The film’s technically proficient, just without any distinction. Thanks to the third act, I suppose Maxime Alexandre’s photography is the best technical.

Shazam!’s tedious without being boring. It could be worse and seems to be the peak of the production’s capabilities. But it’s desperate, neglectful, and indecisive. So I suppose with all those caveats, it’s better than expected. And then, obviously, that third act’s great.

The Lions of Leningrad (2019-2022)

Lions

The Lions of Leningrad is European without being Russian, albeit then translated (from French) into English. But it’s a Russian tragedy, complete with a love quadrangle, flashbacks, gulags, and revenge.

The comic opens in Leningrad, 1962. The police arrest an indigent who’s broken into a concert hall. Only the arresting officer is a nitwit who just wants to torture an indigent; good thing a female officer is doing the questioning back at the station. The female officer, whose name is entirely unimportant, is writer Jean-Claude van Rijckeghem’s first entirely wanting female character. Lions doesn’t do a Madonna or whore thing; it does a Madonna, whore, or witch thing. Whores and witches are different. It’s incredibly annoying because the Madonna is kind of the protagonist. Even though she’s not the indigent recalling the flashback to the female officer, the Madonna’s the only character artist Thomas du Caju can reliably render. He gets the boys mixed up, which isn’t great in a comic with a dozen or so male characters throughout.

The flashback takes the comic back to 1941, when the indigent is a teen, playing Revolution with his friends. There’s the one girl, the Madonna, Anka, and the three boys, Maxim, Pyotr, and Grigory. All three boys are in love with Anka, who’s not interested. As the war comes to Leningrad and their lives go into disarray, the boys don’t stop pursuing her, making things more difficult at home. Her father didn’t raise no sluts, so he beats her whenever one of her male friends is nice to her. Then tells her to play some Mozart because music knows no nationality; who cares if the Germans just killed your friends. What about Stalin, after all.

Anka spends the entire comic suffering for the boys—which will also be a thing in the 1962 bookends—and gets nothing for it. Despite her character showing the most agency as far as Homefront derring-do, it’s only to set up her next interaction with one of the boys.

Maxim is the party secretary’s son, Pyotr’s the son of intellectuals (you know the kind), and Grigory’s the one with a single parent, his mom. The party killed Dad for complaining about his deathtrap airplane, and, as the story starts, Mom’s gotten lonely, and Maxim’s dad, philanderer or not, is a fetching distraction.

After the initial attack, where the teens get their Lions name—they survive a German attack and manage to escape back to Leningrad in a stolen jeep—the comic’s going to be about the long winter of 1941, with lots of starvation, desperation, murder, and betrayal. If the boys aren’t trying to screw each other over, their parents are trying to screw them over by proxy.

For the most part, Anka and Grigory remain the most sympathetic, though Grigory’s arc is mostly just thinking his mom’s a slut and mooning over dead dad. And even though he’s always trying to pressure Anka into sex, Maxim’s not as craven as his party member father.

Writer van Rijckeghem will occasionally try to texture the story—there’s a footnote explaining the historical accuracy of a Santa Claus analog—but he’s mostly contemptuous of his characters. There’s whataboutism with the Nazi’s attack (Stalin’s bad too, you know), and the boys aren’t so much friends as all hounding Anka and being collaborators in that effort. Everyone thinks Grigory’s dad’s a traitor, everyone thinks Pyotr’s parents are traitors, everyone thinks Maxim’s dad’s a party stooge—the only one no one comments on is Anka’s controlling, abusive dad.

There’s a running “Stalin banned x” gag, which is the closest the book ever comes to having successful comic relief. Unfortunately, Van Rijckeghem ruins it by making it into a pressuring Anka moment, but for a while, it’s all right. And it leans into the hustling nature of the characters’ lives in Soviet Russia in wartime. Everyone’s trying to survive, one way or another. Some folks just spend most of their time soapboxing about others… Anka does not.

She’s the female savior, just like the female officer in the bookends; she’ll make everything all right for the boys. Nothing else matters. The comic even ends on that note, which is a particular flex given the third act. Van Rijckeghem blunders a doppelgänger arc something fierce.

Speaking of blunders, de Caju’s got some awful moments. He’s got dead characters coming back to life—after not clearly dying—and then his action sequences can be nonsensical. More frustratingly, he’s got some good panels, where he’s clearly worked on the characters and their expressions, but they’re few and far between. Everything else is rushed, with faces sometimes looking copied and pasted.

Then all the shading is in the digital coloring, and there’s no real inking.

The cityscapes are all pretty solid, though.

Lions of Leningrad has its compelling, devastating moments—there are cannibal gangs during the long winter, for instance—but it’s never edifying as historical fiction. Van Rijckeghem’s just not a good enough writer to trust the historicity. He’s also got a substantial unaddressed plot hole, and everyone just has to go with it for the story to work. Then the trite bookends don’t pay off, except to reinforce the female savior stuff.

Someone’s got to save the boys, after all. They sure can’t be expected to do it themselves.

Lost in Space (2018) s02e10 – Ninety-Seven

After spending most of the season away, this episode’s writing credit goes to reboot creators Matt Sazama and Burk Sharpless. I figured they were back to get the show in shape for season three, but I didn’t realize it’s all they were going to do. Sure, they spend fourteen minutes to resolve all the cliffhangers and themes from the last two or three episodes (including opening credits). But once Molly Parker and Toby Stephens stop the bad guy, the episode’s all about staying busy until the season cliffhanger.

There’s a reasonably good action plotline involving dozens of robots trying to take back their warp drive. The episode teases the idea Maxwell Jenkins isn’t okay with Parker’s plan to vaporize all the robots—he says they’re intelligent beings, she says they’re not. But, as it plays… they’re kind of one-note villains, so she’s more right than wrong. There will be a big-budget rock’em sock’em robots sequence, and it looks excellent—Alex Graves does a good but indistinct job directing—but there’s no character there. Not even the vaguest implications. So, basically the old series Cylons? Only CGI.

The mothership is once again in danger. This time from a robot alien fleet, and they only have two hours to get out of there. Two hours quickly because thirty minutes, as the show gets ready to set up season three. The script lays in heavy on the foreshadowing, too, possibly because the hook for next season is… well, a big change for the show. A potentially obnoxious big change for the show.

The episode’s got some good acting from Parker Posey and Ignacio Serricchio. Taylor Russell’s arc is all about her being ready to be a grown-up, so it’d usually hinge on her acting. But it barely gets a focus—though Russell gets the only real arc, with even Jenkins (who’s got lots to do with robots) getting downgraded as the episode progresses. There’s just so much other stuff going on.

For a season finale, it feels off. Between blowing off the resolution to the outstanding arcs and rushing into another crisis… I mean, I guess “Netflix Lost in Space” really is just “Battlestar Lost in Space,” or so it seems whenever it’s Sazama and Sharpless on the writing credit. Heck, the episode title, *Ninety-Seven*, is a “Battlestar” nod (or rip).

The second season started much stronger than it finishes, even without the concept refresh for next season. The cast still—mostly—got it through, but there’s a lot of excess material in “Season Two,” which is particularly bad since most of the episodes ran forty minutes. They just didn’t have enough story. And no one seemed particularly invested in the story they did have.

It’s a better episode than the worst in the season, but the next season teaser seems like it’s at best slowed the decline, not stopped it.

The sci-if special effects are excellent, with Graves seeming to get the Star Wars feel of it. There’s also a nice Alien 3 nod. “Lost in Space” is still okay, just less so than before. And next season's setup is primed for a game of chicken with a shark tank.

Lost in Space (2018) s02e09 – Shell Game

This episode may be the perfect example of “Lost in Space: Season Two.” It’s got a bunch of problems, and they’re all ginned up and exacerbated by the main cast. Mostly Toby Stephens and Molly Parker because they’re the parents. But this device—ignore an obvious problem and then act surprised when it becomes a dire situation—kind of sums up season two’s storytelling. When JJ Feild and Douglas Hodge joined the supporting cast as the eventual villains, “Space” had a chance to go somewhere.

Instead, it keeps creating problems to delay any movement. If these were actual problems—which might have been what made the metal termite episode so good—it’d be one thing. But this episode’s all about how Parker Posey teams up with Hodge after Stephens pisses her off by dismissing her. Posey and Stephens were temporary pals—Stephens gave speeches about how he learned as a Navy Seal to lead people, but then it turned out he was full of shit as far as reading his comrades. Sure, Posey had the sads because she saw Nevis Unipan, the daughter of the guy she killed, but Stephens doesn’t know she’s a second-degree murderer; he just saw her in distress and ignored it. It’s not so much inconsistent characterization as lack of it. “Lost in Space: Season Two” lets the events dictate character, only there aren’t enough events, so the characters are spinning out.

So Posey and Hodge are after the kids. Maxwell Jenkins and Mina Sundwall are going to help the robots, even if it means Hodge and Feild don’t get to torture the regular robot until a little later. Jenkins remains entirely obtuse to what’s going on around him, which would work if the show were from his perspective, but he’s not. He’s too befuddled to be functioning as well as he does here. Though it’s Sundwall and Taylor Russell who come up with the plans. Once the kids are all together, the episode works better, so it’s weird they keep the kids apart so much this season. The show refuses to play to its strengths.

Feild, Hodge, and Posey are hunting the kids through the mothership while Stephens is out in space rescuing Parker. Except since Stephens didn’t do anything about Hodge being murderous last episode, Hodge has locked them out of the ship, and they’re going to run out of fuel and die in the gas giant together. There’s a bunch of busy sci-fi action tropes they go through while in orbit, but no heart to any of it. Director Stephen Surjik can do all the effects stuff. He just can’t pretend it matters.

Things only go wrong at the end because of a character’s lack of, well, character and whether it can be overcome. It’s an episodes’ long C-plot at this point, and it was apparent from jump what needed to happen. But instead, the show moped along for four episodes just to get a drug-out finale before the season finale.

If the show’s only got as much story for the season as it seems now… the meandering to get here hasn’t been worth it. There’ve been some nice moments for the actors this season—primarily Russell and Ignacio Serricchio (who’s unconscious this episode, apparently Hicks’ing for the grand finale)—but I’ll bet it finishes with the exact narrative stakes where it started with. There’s been no progress, just a bigger supporting cast.

Fingers crossed I’m wrong.

Lost in Space (2018) s02e08 – Unknown

There are a couple moments in this episode where characters could’ve easily gotten away saying, “That’s white of him” or, down a notch, “That’s not very cricket.” Once when Toby Stephens—who gets top-billing again in the irregularly included opening credits–is having his episode-long chitchat with newly revealed series villain Douglas Hodge. Hodge isn’t just the bad guy this season; he’s been the bad guy since before the show started, just in the background.

Hodge isn’t bad. However, given the meatiness of the part, they could’ve cast better.

At some point, he tells Stephens his evil plan, and it doesn’t really rile Stephens up too much because, you know, we’re all in the same country club or whatever. It comes off less as gentleman adversaries and more desperate stringing out of the story. Especially given Stephens was gung ho to confront female captain Sakina Jaffrey last episode.

The other moment is when Maxwell Jenkins and the robot see some dudes torturing one of the other robots—who the show has already established is dying—and Jenkins can’t figure out why the robot’s not cool with it. Jenkins might’ve gotten taller, and his voice has started changing, but he’s really not doing much character developing. Though given it turns out “Lost in Space” is about humanity being, well, shitty humans….

The main plot is about Molly Parker leading a mutiny against Jaffrey to save the survivors she and Hodge were going to strand on the planet. Jaffrey comes out of the episode looking all right, all things considered, but it’s because the episode skirts over her being okay with Hodge murdering her non-comms to get what he wants.

Also, given the episode’s about Parker in a mutiny suspense drama, Stephens getting that top-billing again makes even less sense.

Parker’s figured out a way to save the stranded survivors, which will require a very extensive effects sequence where she flies the mothership through a gas giant. There are reasons to fly through the gas giant, but they don’t matter as much as the fantastic sci-fi action sequences. The robot’s got a big part in helping with those sequences; Jenkins and Mina Sundwall tag along, mainly for Sundwall to explain to Jenkins and the audience how the robot’s behavior has subtly changed since last season. She thinks it’s going to be important. Jenkins thinks she’s a silly girl who doesn’t understand boys and their robots. Guess who’s right at the cliffhanger?

Ignacio Serricchio gets a good, albeit contrived, plotline with his boss, Tattiawna Jones, as they end up suffering Hodge’s wrath. The episode tries really hard to imply Hodge is conflicted about his villainy, but it never comes off. Not sure if it’s the script—wait, I just realized it’s a Kari Drake episode without a saccharine family speech (she gets co-credit with Katherine Collins; maybe Collins cut it)—Jabbar Raisani’s direction, or Hodge. I’m leaning towards Hodge and the show’s general indifference to making him anything more than a stock villain.

But the episode does look great, and the mutiny plot’s compelling. And the robot’s arc is good. Probably shouldn’t be the best arc, but whatever. It’s something. The only other character development arc is an unnecessary and forced one for Taylor Russell; Hodge gleefully (well, with muted enthusiasm, anyway) dishes on her mom Parker’s dirty deeds.

Oh, and Parker Posey’s got a whole, not very good arc about how sometimes you can’t have a redemption arc.

Lost in Space (2018) s02e07 – Evolution

Well, the robot’s back. Only took seven episodes. As Maxwell Jenkins teaches the robot how to care for horses, the episode flashback to JJ Feild’s intentions—cripple the robot and force it to fly the mothership to a new galaxy. Juxtaposed against the robot trying to tell Jenkins it’s not nice to subjugate other beings. And then Molly Parker’s around to… I don’t know; get in her screen time. She’s really had nothing to do for this particular arc, though I guess playing Jesus’s mom is a lot less demanding once Jesus gets his robot back.

That whole plot—which has some good action sequences and solid character development (for the robot)—is about whether Feild will turn against his conniving superior, Douglas Hodge, and betray Jenkins and Parker. It’s reasonably effective throughout but not particularly interesting.

Similarly, the plot on the mothership has Toby Stephens barging onto the bridge and telling off captain Sakina Jaffrey—she might be captain of the ship, but she doesn’t make decisions about his family without talking to him—then overhearing a mysterious message. He’s got to find out what he heard, so Stephens teams up with Parker Posey. They have a whole subplot about trust and fellowship and hacking. It’s Posey’s least interesting plot arc this season and probably Stephens’s most interesting one, outside of flashbacks.

The rest of the cast—Taylor Russell, Mina Sundwall, Ignacio Serricchio—are all auxiliary. At least until the end, and the family gets back together for a big twist and a setup for the next multi-episode arc. Because it turns out Hodge and Feild don’t just have nefarious plans for the robot, they’ve got plans affecting the humans we care about too. Well, the humans the main cast cares about. It takes so long to uncover Hodge’s nefariousness… the entire regular cast has gotten safely aboard the mothership to get the next arc underway.

Even with the suspense on the A-plot with Feild and the robot, it’s kind of a bridging episode. It’s a very active bridging episode, but that activity is busyness. Will Feild be revealed to be a scheming jerk, will Parker be revealed to be a scheming jerk—everything hinges on reveals because the episode’s got nothing else really going on.

To some degree, the episode gets away with it thanks to Tim Southam’s direction. The occasional action sequences are good, regardless of playing like Jurassic Park meets City Slickers, and the robot’s arc is solid. If the episode weren’t so dependent on the reveal, it’d probably be solid for Posey and maybe even Stephens. Less Stephens. His outburst with Jaffrey doesn’t play well.

Daniel McLellan gets the script credit.

The episode’s functional and adequate, which isn’t exciting as a success or failure. Luckily, there’s Southam to make it occasionally seem exciting.

Lost in Space (2018) s02e06 – Severed

JJ Feild is shaping up to be more likable than I was expecting, but also far flatter. “Lost in Space” shrugs through its male casting too much. He spends the episode being secretive about his plans if the robot-finding expedition is successful. He’s down on the planet with Molly Parker and Maxwell Jenkins, horseback riding to get to where the robot’s supposed to be. I’m not sure why horseback riding. Again, maybe someone demanded horses if they came back for season two. Otherwise, it’s just to drag out the episode and provide Western thrills. Western Jurassic Park thrills.

And perfectly good ones. It's an outstanding episode despite Feild being too bland and the horses being a little much. Okay, fine, the whole Jenkins, Parker, and Feild arc isn’t the greatest stuff, but it’s okay, and the rest of the episode more than makes up for it.

While the robot hunt is on the planet, there’s practically no other action on the planet; Taylor Russell and Toby Stephens don’t get any arcs this episode; they had their episode. Now it’s other folks’ turn, in this case, Mina Sundwall and Parker Posey.

Sundwall and Posey are on the mothership where the metal-eating termites have gotten on board. The episode does a quick flashback to show how the termites got aboard when they made a big deal out of the mothership being safe a couple episodes ago. Then it’s go time, with the termites quickly feasting on the mothership and trapping Sundwall and Posey. Ajay Friese is there too—the combination stranded and besieged plot happens right after Friese helped Sundwall Nancy Drew last episode and Rob LaBelle as Sundwall and Friese's school teacher.

They’re going to have a very dramatic arc where they face death and destruction multiple times, and characters have to do things they never thought they’d do. It’s a suspense storyline, and it’s excellent.

Figuring into it is Ignacio Serricchio, who knows how to save the imperiled, but he’s having trouble convincing anyone to listen to him. It’s a particularly great episode for Serricchio, who’s also lost a lot of screen time this season, and an easy series best for Sundwall and Posey. They’re in mortal danger for extended periods; it’d be hard not for it to be series best.

The robot hunt is fine. There’s a strange inertness to the scenes because Feild and Parker are usually just there to discuss simmering subplots for later or listen to Jenkins exposition dump on them. It’d work better with Jenkins alone, it’d work better with better music (“Lost in Space” can mimic Williams, but it can’t actually do good John Williams-esque from scratch), but it’s reasonably okay. This whole robot thing better pay off. Especially when the show noticeably struts in its non-robot plot lines.

Fine writing, credited to Katherine Collins, and excellent direction from—of course—Tim Southam.

It’s a swell episode.

Lost in Space (2018) s02e05 – Run

It’s nearly a concept episode of “Lost in Space.” John Robinson (Toby Stephens) is stuck at the bottom of a mine shaft, injured, without medical attention. Daughter Judy Robinson (Taylor Russell) is racing to get to him but her SUV breaks down. They’re on an alien planet and there are metal termites. She’s going to have to run for it. Along the way, there are flashbacks establishing their relationship together before Stephens went and pissed everyone off by re-upping in the Navy.

There’s the additional detail Russell isn’t Stephens’ biological daughter, which has the constant visual reminder Russell’s Black and Stephens is such a ginger you can see him getting a sunburn during scenes with overcast skies. Russell being Black doesn’t figure into the story at all—“Lost in Space”’s future Earth has its problems but apparently they got institutionalized racism licked—and being his step-kid barely matters. There are some good implications related to it—eventually—but the show never explicitly states them. They’re just character backstory for Russell.

It’s a good A-plot. Derivative as all hell—Russell runs into raptors in the desert and has some Jurassic Park adventures, before finding herself in a Tomb Raider level and having to jump between rock outcroppings to beat the level. But Russell’s good and Stephens’s closer to it than ever before.

Though it’s hard to imagine a similar episode with his biological kids—Maxwell Jenkins and Mina Sundwall—possibly because the show reduced their character depths this season.

Jenkins’s subplot this episode is going to get his robot with mom Molly Parker and slightly ominous company man JJ Feild. Their subplot is mostly notable because the show again leans in on the space-campers everyone zooms around in looking like the Millennium Falcon.

Sundwall has a Nancy Drew subplot following Parker Posey around the mothership. Sundwall wants to know what Posey’s scheming and has to enlist the aid of not boyfriend Ajay Friese. They too find themselves in a Star Wars “homage.” If it were any director besides Jon East, there wouldn’t be quotation marks. With East, however, I’m not sure he gets it.

Vivian Lee has the script credit. Besides the Jenkins subplot, everything’s solid. Sundwall and Friese are fun together and the Nancy Drewing does give Sundwall some personality, which has been lacking lately. Russell and Stephens’s A-plot is really effective, mostly thanks to Russell (and the writing). It’s also where the special effects break down again, just like last episode. The CGI team must’ve been in a hurry; or just couldn’t figure out sand.

There’s a good cliffhanger too.

Lost in Space (2018) s02e04 – Scarecrow

Since this episode doesn’t have the opening titles, I spent the entire thing terrified Leslie Hope directed it too (she did the excellent job last episode), and that goodness was somehow a fluke. Nope, those intolerable, endless, pointless low-angle shots are courtesy director Jon East. It’s the worst direction on the show ever. I should’ve been satisfied with the middling.

Also concerning is the script. Kari Drake gets the credit, and, Writers Guild procedures aside, her name’s been on enough of them to foreshadow. There’s going to be a really trite scene between family members where they talk in less than soap opera platitudes. In this episode, it will be Molly Parker and Maxwell Jenkins. She’s just discovered him doing something she didn’t want him to do, but then the experience makes her realize with great power comes great responsibility. She tells him a context-free story about her mom like it resonates outside the platitudes. It does not.

Parker’s one of the show’s sturdiest actors. She can handle what it throws at her. But even she’s “Lost” in this nonsense.

The family’s been rescued by the mothership, which is no longer abandoned because Parker and Toby Stephens have seen Alien 3 and figured out how to contain the enslaved alien life-form humanity’s been using as a ferry driver across the galaxy. I expected the show to get into how beating and torturing an alien, even if it’s a scary metal alien, is wrong, but not really. New guy—combination roboticist and espionage-type—JJ Feild is very sad about all the torturing he had to do. There’s this interminable shot of him moping after watching Jenkins just, like, talk to the robot sincerely and get a better response for a while. I kept waiting for there to be a reveal—and there’s a bit of one—but the point is Feild’s super-sad about having tortured the alien for years.

Those developments all come in the last third of the episode. It doesn’t really have acts—there’s a reveal cliffhanger involving the robot, ignoring Stephens being in actual dire danger—but the first third is about the Robinson family not being special once they get back to the mothership. Other than Jenkins, who everyone whispers about. Really hoping they’re not going to do a messiah arc. Not as much as I hope they keep Ignacio Serricchio and Taylor Russell platonic, but second only to that one.

Parker helps the other space-camper moms organize wires; Mina Sundwall just hangs out, Jenkins is supposed to be chilling too, but he’s intrepid. Russell, Stephens, and Serricchio all get put to work on the desert planet where they’ve been camping out. We get to see Russell and Serricchio in their daily lives—she’s just a medical student again; he’s just one of many mechanics again. No one cares they galavanted across the galaxy.

Stephens gets grunt work but at least reconnects with Raza Jaffrey (who finally gets to be charming) and Sibongile Mlambo (who finally gets to be sympathetic) before ending up in danger because the colonists aren’t thorough like his family would have been.

Parker Posey’s got a machinations plotline involving getting out of trouble. It’s pat but necessary.

The episode also features some weak special effects, and the new supporting actors, outside Feild, are often wanting.

It’s probably the worst episode? I can’t think of anything comparable. It’s not an easy episode—inserting the cast back into their previously unexplored (outside flashback flashes) mundane existence. Doesn’t help East’s direction is bewildering and bad, or the script is trite whenever it tries to be sincere.