Alien: Harvest operates at that all too familiar intersection of bad and stupid. It’s a stupid idea badly executed, though it’s not clear whose at fault for each. For instance, the short is about four survivors on a space ship trying to get the lifeboat before the ship blows up in seven (or eight) minutes. It’s a seven or eight minute short. You’d think it’d be real-time… but no. So who decided to do stylistically weak montage (the second time jump, the first they just cut), director Howdeshell or writer Craig Dewey?
Howdeshell’s direction is bad throughout, sure, but Dewey’s writing is stupid throughout too. For instance, how is it possible no one in the Alien universe knows how to read a motion tracker? Especially given lead (or at least character given the most reaction shots) Agnes Albright ought to know how to read one, given her character’s background. Though Albright’s background is yet another of the script’s stupidities; for an officially produced “Alien Universe” short, Harvest plays pretty fast and loose with the franchise “rules.” And always just for shock value. Dewey and Howdeshell don’t have anything good up their sleeves so they’re just going for the jumps. They don’t get any. They get some eye rolls, which is impressive because it’s usually too stupid to bother wasting the energy to roll the eyes.
There’s one good performance—Jessica Clark, as the pregnant and therefore sympathetic survivor. Adam Sinclair’s pretty bad as her dude, James C. Burns is even worse as the mansplainer. Watching Burns makes you appreciate how even some bad actors are at least not godawful at it. He’s fairly godawful.
Albright’s… not good. It’s a crap part but she’s not good.
Nothing’s good about Harvest, though the space CGI exteriors aren’t bad and Danny Cocke’s music could be worse. At least it’s not too derivative of the source material, whereas Dewey reuses lines from the real movies.
Bad editing from Jake Shaver, though it’s unclear if its his cutting or just Howdeshell’s footage. It seems more like the latter… if you forget the ineptitude of the fifteen second montage to show the characters passing forty-five seconds of present action.
It’s never any good, but the utter stupidity of the finish (and the real-time fails) make Harvest much worse than expected.