Spurrier brings the series to a decent, if underwhelming conclusion. Lots of things don’t get resolved and Spurrier has introduced so much over the previous five issues, it’s hard to remember them all when he brings them back in. He was able to entertain when he was being confounding, but this time he’s trying too hard to be literal.
He splits the issue between Blue and the gorilla. Only the gorilla doesn’t get a good plot thread, just an action scene. And Blue has a master plan the reader doesn’t know about, which gives Spurrier some time to kill explaining it all… time he could have spent a whole lot better.
It’s a big, monumental, earth-shattering finish and the series never felt particularly big. Stokely’s art for it isn’t composed big–and Spurrier’s plotting isn’t big either. It’s big for the sequel? Who knows….
It’s okay, but not great.
CREDITS
Fill Your Hand; writer, Simon Spurrier; artist, Jeff Stokely; colorist, Andre May; letterer, Steve Wands; editor, Eric Harburn; publisher, Boom! Studios.
And here Spurrier gets to the big reveal, or at least starts to hint at it. For a while, it looks like Gorilla could just be one incredibly long dream sequence–and it still could be–with a bunch of characters out of books the protagonist, Blue, has read running through his mind.
I’m totally confused but I still love this comic. I assume the confusion is intentional on Spurrier’s part. He has Blue talking to the gorilla and the gorilla not answering him, talking instead about unrelated things. It’s very strange, very dense.
The series just keeps getting better. Spurrier brings in more of the sci-fi aspect–people born in the different dimension have the chance of mutation–while introducing a lot of backstory.
Spurrier brings in the ladies for the second issue, with Blue’s ex-girlfriend discovering he’s gone to the colony–which Spurrier reveals is extra-dimensional this issue, not interplanetary–and he also meets a fetching working girl.
Talk about high concept. Six-Gun Gorilla takes place in a somewhat distant future, where there is fighting over Earth’s colonies. On these planet colonies are gigantic battle tortoises, amongst other things I’m sure, and it all appears very Monument Valley. Simon Spurrier mixes old and new; the combatants are an analogue of the American Civil War, but he’s following a protagonist who’s got a brain implant to broadcast his experiences back to Earth.